


_DEBUG vs NDEBUG: Understanding Debug Preprocessor Definitions
In C programming, preprocessor defines are used to conditionally include or exclude code based on certain conditions. When it comes to debugging sections of code, two common preprocessor defines are _DEBUG and NDEBUG.
_DEBUG:
_DEBUG is a preprocessor define specific to Microsoft Visual Studio. It is set when using the /MTd or /MDd compilation options. When _DEBUG is defined, it enables debugging-specific features, such as additional runtime assertions and memory debugging capabilities.
NDEBUG:
NDEBUG is a standard C preprocessor define that disables standard-C assertions. Assertions are used to test for errors during runtime. When NDEBUG is defined, it suppresses these assertions, potentially improving performance.
Usage Recommendations:
- Use _DEBUG when you require debugging code consistent with MS CRT debugging techniques, particularly when working with Visual Studio.
- Use NDEBUG when you want to adhere to standard assert() behavior, even with MS CRT.
Custom Debugging Macros:
If you prefer defining your own custom debugging macros, avoid using names beginning with an underscore, as these are typically reserved by the compiler or runtime.
Example Usage:
#ifdef _DEBUG // Debugging code, specific to MS CRT #else // Release code, without assertions #endif
Remember to use these preprocessor defines judiciously, as excessive conditional compilation can impact code readability and maintainability.
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