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Determining Overlap Between Rectangles:
Your initial approach to determining overlap between rectangles appears to be based on a different algorithm than the one linked in the question. The provided algorithm uses a more straightforward comparison of rectangle coordinates, as shown below:
if (RectA.Left RectB.Left && RectA.Top > RectB.Bottom && RectA.Bottom <p>In Cartesian coordinates, this condition can be expressed as:</p><pre class="brush:php;toolbar:false">if (RectA.X1 RectB.X1 && RectA.Y1 > RectB.Y2 && RectA.Y2 <p><strong>Proof by Contradiction:</strong></p><p>This condition is based on the principle of proof by contradiction. If any one of the following conditions is true, then the rectangles cannot overlap:</p>
Therefore, the condition for overlap is the opposite of these conditions:
Additional Notes:
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