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Deadlock in Unbuffered Channels in Goroutines
Within Go's concurrency model, unbuffered channels can lead to unexpected deadlocks. Let's delve into why this occurs and explore an alternative solution.
Consider the following code snippet:
package main import "fmt" func main() { c := make(chan int) c <- 1 fmt.Println(<-c) }
This code seemingly performs a simple send and receive operation on an unbuffered channel. However, when run, it results in a deadlock with the following error:
fatal error: all goroutines are asleep - deadlock! goroutine 1 [chan send]: main.main() /home/tarrsalah/src/go/src/github.com/tarrsalah/tour.golang.org/65.go:8 +0x52 exit status 2
To understand why this deadlock occurs, we must first comprehend the behavior of unbuffered channels.
Delving into Unbuffered Channels
As documented in Go's official documentation, "If the channel is unbuffered, the sender blocks until the receiver has received the value. If the channel has a buffer, the sender blocks only until the value has been copied to the buffer; if the buffer is full, this means waiting until some receiver has retrieved a value."
In simpler terms:
The Deadlock Scenario
In the provided code snippet, the operation c <- 1 blocks because the channel is unbuffered and no other goroutine exists to receive the sent value. Consequently, the program deadlocks.
Breaking the Deadlock
To resolve the deadlock, we can either:
OR
Example with a Receiving Goroutine:
package main import "fmt" func main() { c := make(chan int) go func() { fmt.Println("received:", <-c) }() c <- 1 }
Here, the goroutine created with go func() {...} will continuously wait to receive values from the channel. By introducing this receiving goroutine, the deadlock is prevented.
In conclusion, using unbuffered channels in the same goroutine without a dedicated receiving mechanism can lead to deadlocks. To avoid this, consider using buffered channels or introducing separate receiving goroutines to ensure proper data transfer between concurrent goroutines.
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