Prototype vs. 'this' in JavaScript
In JavaScript, classes are defined through functions that serve as constructors. However, there are differences in how properties and methods are defined within these functions.
Using 'this'
When a method is defined directly within a constructor function, as in the following example:
var A = function () { this.x = function () { // do something }; };
this refers to the newly created instance of the class. In this case, A() creates an instance and sets its x property to the defined function.
Using prototype
In contrast, when a method is defined on the prototype property of the constructor function:
var A = function () { }; A.prototype.x = function () { // do something };
prototype allows multiple instances of the same class to share methods and properties. Assigning a function to the prototype property means that all instances of the class will inherit that method.
Key Differences
- Instance-Specific vs. Class-Wide: Properties and methods defined using this are specific to each instance of the class, while those defined on prototype are shared among all instances.
- Serialization: Methods defined on prototype are not serialized when an object is converted to JSON, whereas those defined using this are included.
- Memory Efficiency: Using prototype to share methods can be more efficient in terms of memory usage compared to assigning each instance its own copy.
When to Use Each Approach
- Use this when you need methods or properties that are unique to each instance.
- Use prototype when you want to share methods and properties among multiple instances of the class, reduce memory usage, and avoid serializing non-essential information.
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