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The Necessity of Reference/Const Reference Return in Copy Assignment Operator
The copy assignment operator in C raises questions regarding its return type. Why does it return a reference or a const reference instead of a copy of the new object? To clarify this concept, consider the following scenario:
A a1(param); A a2 = a1; A a3; a3 = a2; // The problematic line
Assuming that the copy assignment operator is defined as follows:
A A::operator=(const A& a) { if (this == &a) { return *this; } param = a.param; return *this; }
Returning a reference from the copy assignment operator has significant advantages over returning a copy. By returning a reference, it allows for minimal work, as it only copies values from one object to another.
However, returning by value creates additional overhead. Each time the assignment operator is called, it calls a constructor and destructor, resulting in unnecessary resource consumption. For instance:
A& operator=(const A& rhs) { /* ... */ }; a = b = c; // Calls assignment operator twice. Efficient.
In contrast:
A operator=(const A& rhs) { /* ... */ }; a = b = c; // Calls assignment operator twice, calls copy constructor twice, calls destructor twice for temporary values. Inefficient.
Therefore, returning a reference or a const reference from the copy assignment operator optimizes performance by avoiding unnecessary object creation and destruction, enhancing efficiency and code maintainability.
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