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Improving Image Quality after Downsizing in Java
As you've noticed, resizing an image to a significantly smaller size can result in a noticeable loss of image quality. To remedy this issue, consider implementing the following:
Divide and Conquer Approach:
Instead of scaling the image down in one go, break it down into incremental steps. This reduces the overall scale factor, resulting in better quality.
Enhanced Rendering:
In your resizeImage() method, ensure you're setting suitable rendering hints to improve the interpolation algorithm and image quality. Consider using constants like:
RenderingHints.VALUE_INTERPOLATION_BILINEAR RenderingHints.VALUE_RENDER_QUALITY RenderingHints.VALUE_ANTIALIAS_ON
Resampling:
Experiment with different resampling algorithms, such as bicubic or Lanczos, which are known to produce higher quality results when scaling images up or down.
Sample Code:
Here's a revised version of your code that incorporates the suggested improvements:
public static Boolean resizeImage(String sourceImg, String destImg, Integer Width, Integer Height, Integer whiteSpaceAmount) { BufferedImage origImage; try { origImage = ImageIO.read(new File(sourceImg)); int type = origImage.getType() == 0? BufferedImage.TYPE_INT_ARGB : origImage.getType(); int fHeight = Height; int fWidth = Width; int whiteSpace = Height + whiteSpaceAmount; double aspectRatio; // Determine resized dimensions if (origImage.getHeight() > origImage.getWidth()) { fHeight = Height; aspectRatio = (double)origImage.getWidth() / (double)origImage.getHeight(); fWidth = (int)Math.round(Width * aspectRatio); } else { fWidth = Width; aspectRatio = (double)origImage.getHeight() / (double)origImage.getWidth(); fHeight = (int)Math.round(Height * aspectRatio); } BufferedImage scaledImage = new BufferedImage(whiteSpace, whiteSpace, type); Graphics2D g = scaledImage.createGraphics(); g.setColor(Color.white); g.fillRect(0, 0, whiteSpace, whiteSpace); g.setComposite(AlphaComposite.Src); g.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR); g.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY); g.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); // Instead of scaling directly to fHeight/fWidth, do it in steps int step = 2; while (fHeight > 0 && fWidth > 0) { g.drawImage(origImage, (whiteSpace - fWidth)/2, (whiteSpace - fHeight)/2, fWidth, fHeight, null); origImage = scaledImage; fWidth /= step; fHeight /= step; } g.dispose(); ImageIO.write(scaledImage, "jpg", new File(destImg)); } catch (IOException ex) { return false; } return true; }
By implementing these enhancements, you should see improved image quality when downsizing images, particularly for larger scale factors.
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