How to Convert a Float64 Number to UInt64 Properly
Consider the following Go code:
package main func main() { var n float64 = 6161047830682206209 println(uint64(n)) }
The expected output is to convert the float64 number to a uint64, preserving the value. However, the actual output is 6161047830682206208, indicating that the fractional part is discarded.
Understanding the Issue
The discrepancy arises due to the precision limitations of floating-point numbers represented using the IEEE 754 standard. In IEEE 754, 53 bits are allocated for storing the digits in a 64-bit floating-point number (float64 in Go). For the given constant, the number of digits that can be represented is less than the number of digits in the constant itself.
Therefore, the constant cannot be stored precisely in a float64 variable, and some digits are rounded and lost. This can be confirmed by printing the original n float64 number:
fmt.Printf("%f\n", n) fmt.Printf("%d\n", uint64(n))
Correct Conversion
To convert a float64 number to a uint64 properly, it is recommended to use the Trunc function, which truncates the fractional part of a float64 number and returns the integer part:
package main import "math" func main() { var n float64 = 6161047830682206209 println(uint64(math.Trunc(n))) }
This approach ensures that the integer value is converted without any loss of precision.
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