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How to Properly Reconnect a Go gRPC Client
Introduction
Maintaining robust connections is crucial for reliable gRPC communication. This article addresses how to effectively handle client reconnections when the connected server pod is recycled in a Kubernetes cluster.
Problem
gRPC clients rely on a ClientConn to establish and manage connections. However, automatic reconnection doesn't always extend to streams once they are broken. This issue arises when a server pod is recycled, causing the stream to be lost and the connection to fail.
Solution
Option 1: Manual Stream Handling
To address the problem, you need to manually establish a new stream whenever the connection drops. The following code demonstrates how to wait for the RPC connection to be ready while creating and processing new streams:
func (grpcclient *gRPCClient) ProcessRequests() error { defer grpcclient.Close() go grpcclient.process() for { select { case <-grpcclient.reconnect: if !grpcclient.waitUntilReady() { return errors.New("failed to establish a connection within the defined timeout") } go grpcclient.process() case <-grpcclient.done: return nil } } } func (grpcclient *gRPCClient) process() { // Create a new stream whenever the function is called reqclient := GetStream() for { request, err := reqclient.stream.Recv() if err == io.EOF { grpcclient.done <- true return } if err != nil { grpcclient.reconnect <- true return } } } func (grpcclient *gRPCClient) waitUntilReady() bool { ctx, cancel := context.WithTimeout(context.Background(), 60*time.Second) defer cancel() return grpcclient.conn.WaitForStateChange(ctx, connectivity.Ready) }
Option 2: Using IsReconnected and Timer
Another approach is to use the IsReconnected method that repeatedly checks the connection state and reconnects if necessary:
func (grpcclient *gRPCClient) ProcessRequests() error { defer grpcclient.Close() go grpcclient.process() for { select { case <-grpcclient.reconnect: // Check and reconnect if !grpcclient.isReconnected(1*time.Second, 60*time.Second) { return errors.New("failed to establish a connection within the defined timeout") } go grpcclient.process() case <-grpcclient.done: return nil } } } func (grpcclient *gRPCClient) isReconnected(check, timeout time.Duration) bool { ctx, cancel := context.WithTimeout(context.Background(), timeout) defer cancel() ticker := time.NewTicker(check) for { select { case <-ticker.C: grpcclient.conn.Connect() if grpcclient.conn.GetState() == connectivity.Ready { return true } case <-ctx.Done(): return false } } }
Conclusion
Using either of these methods, you can implement proper reconnection logic for your Go gRPC client, ensuring reliable communication even when server pods are recycled.
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