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Polymorphism in C
Polymorphism, the ability of a single interface to interact with objects of different types, is a crucial aspect of object-oriented programming. C provides several mechanisms to achieve polymorphism:
Explicit Polymorphism Mechanisms:
1. Overloading:
Defining multiple functions with the same name but different parameters allows calling the same function with different arguments.
2. Templates:
Templates allow you to define functions that can operate on various data types without specifying a specific type during declaration.
3. Virtual Functions:
Virtual functions enable dynamic binding, allowing objects of derived classes to override the implementation of methods inherited from base classes.
Other Polymorphism Categories:
1. Ad-Hoc Polymorphism:
Involves specifying support for each individual type that will be used. Typically achieved through overloading or template specialization.
2. Parametric Polymorphism:
Allows you to write type-agnostic code that can be applied to any data type that meets certain requirements, typically implemented using templates or macros.
Terminology:
Runtime Polymorphism:
Compile-Time Polymorphism:
Other Related Mechanisms:
Implicit Operator Overloads:
Conversions:
Casting/Coercion:
Example of Parametric Polymorphism using Templates:
template <typename T> void print(T value) { std::cout << value << std::endl; } int main() { print(42); // Calls print<int> print(3.14); // Calls print<double> return 0; }
Conclusion:
Polymorphism is a powerful mechanism for code reusability and maintainability. By leveraging the various techniques available in C , developers can create code that gracefully adapts to changing data types while ensuring seamless and efficient execution.
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