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HomeBackend DevelopmentC++How Should `unique_ptr` Parameters Be Passed in C Constructors and Functions?

How Should `unique_ptr` Parameters Be Passed in C   Constructors and Functions?

How unique_ptr Parameters Should Be Handled in Constructors and Functions

Scenario

Consider a class Base referencing itself as follows:

class Base {
public:
  typedef unique_ptr<base> UPtr;

  Base() {}
  Base(Base::UPtr n) : next(std::move(n)) {}

  virtual ~Base() {}

  void setNext(Base::UPtr n) {
    next = std::move(n);
  }

protected:
  Base::UPtr next;
};

Methods to Pass unique_ptr Arguments

To use unique_ptr parameters effectively, consider the following methods:

1. By Value (A)

Base(std::unique_ptr<base> n) : next(std::move(n)) {}

When called as Base newBase(std::move(nextBase));, this method transfers ownership of the pointer to the function. After construction, nextBase becomes empty.

2. By non-const l-value Reference (B)

Base(std::unique_ptr<base> &n) : next(std::move(n)) {}

This requires an actual l-value (named variable) and allows the function to potentially claim ownership of the pointer.

3. By const l-value Reference (C)

Base(std::unique_ptr<base> const &n);

This prevents the function from storing the pointer, but guarantees access to the object for the duration of its execution.

4. By r-value Reference (D)

Base(std::unique_ptr<base> &&n) : next(std::move(n)) {}

Similar to (B), but requires the use of std::move when passing non-temporary arguments. The function may or may not claim ownership.

Recommendations

  • Method (A) should be used when transferring ownership to the function.
  • Method (C) is recommended for functions that simply use the unique_ptr for their duration.
  • Method (D) should be avoided due to its ambiguity regarding ownership transfer.

Manipulating unique_ptr

To move a unique_ptr, use std::move. This avoids copying and ensures proper transfer of ownership.

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