


Proper Implementation of Custom JavaScript Objects
JavaScript offers two distinct approaches to creating custom objects with properties and methods: the prototype way and the closure way.
Prototype Way
This method is more native to JavaScript and leverages the prototype lookup property of constructor functions.
function Shape(x, y) { this.x = x; this.y = y; } Shape.prototype.toString = function() { return 'Shape at ' + this.x + ', ' + this.y; }; function Circle(x, y, r) { Shape.call(this, x, y); // Invoke base constructor this.r = r; } Circle.prototype = new Shape(); // Set subclass prototype Circle.prototype.toString = function() { return 'Circular ' + Shape.prototype.toString.call(this) + ' with radius ' + this.r; };
Closure Way
This method avoids prototypical inheritance altogether, creating a new closure for each instance.
function Shape(x, y) { var that = this; this.x = x; this.y = y; this.toString = function() { return 'Shape at ' + that.x + ', ' + that.y; }; } function Circle(x, y, r) { var that = this; Shape.call(this, x, y); // Invoke base constructor this.r = r; var _baseToString = this.toString; this.toString = function() { return 'Circular ' + _baseToString.call(that) + ' with radius ' + this.r; }; } var myCircle = Circle(); // Using `new` is optional here
Choice and Considerations
Both methods have advantages and drawbacks.
Prototype Way
- More efficient for heavy object inheritance
- Native to JavaScript, facilitating use of instanceof
- Requires proper constructor invocation in subclasses
Closure Way
- Every instance has its own copy of methods (less efficient)
- Simplifies binding of methods to instances
- No instanceof support, requiring custom checks
Ultimately, the best choice depends on the specific project requirements and preferences.
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