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Why Adding Concurrency Slows Down Go Code
Question:
Despite seemingly being suitable for parallelization, adding concurrency can significantly slow down Go code. Why is this?
Answer:
The issue arises from the use of the rand.Float64() function, which utilizes a shared global object with a mutex lock. This lock serializes access to the random number generator, hindering performance when attempting to run the code concurrently.
Solution:
To address this issue, create a separate instance of the rand.Rand struct for each goroutine. By doing so, each goroutine has its own random number generator, eliminating the need for mutex locks and significantly improving performance.
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