Creating a Monochromatic BMP Image in Pure C/C
Bitmap image files are widely used for storing digital images. This article addresses the need to write a boolean matrix into a monochrome BMP file, where pixels are set to white if the corresponding matrix element is true.
Understanding the BMP Header
The BMP file format has a specific header structure that contains essential information about the image. The header consists of two parts: the file header and the information header.
The File Header
- Size (14 bytes): The size of the file in bytes.
- Identifier (2 bytes): The signature "BM" to identify the file as a BMP.
- Reserved (4 bytes): Reserved for future use (set to zero).
- Offset to the image data (4 bytes): The offset in bytes from the beginning of the file to the start of the pixel data.
The Information Header
- Size (40 bytes): The size of the information header.
- Width (4 bytes): The width of the image in pixels.
- Height (4 bytes): The height of the image in pixels.
- Planes (2 bytes): Always set to 1.
- Bit Count (2 bytes): 1 bit per pixel for monochrome images.
- Compression (4 bytes): 0 for uncompressed.
- Size of Image Data (4 bytes): The size of the pixel data in bytes.
- XPelsPerMeter and YPelsPerMeter (4 bytes each): Horizontal and vertical resolution of the image in pixels per meter.
- Color Palette (4 bytes): The number of colors in the palette (set to 0 for monochrome images).
- Important Colors (4 bytes): The number of important colors in the palette (set to 0 for monochrome images).
Creating the Monochrome BMP
To create the monochrome BMP:
- Calculate the file size and offset to the image data.
- Initialize the file header and information header with appropriate values.
- Create a 2D array of booleans representing the matrix.
- Convert the boolean values to pixel values (0 for false and 255 for true).
- Write the file header to the file.
- Write the information header to the file.
- Iterate through the pixel data and write it to the file.
- Pad each row to a multiple of 4 bytes to ensure alignment.
- Close the file.
Example Code
The following C/C code demonstrates the creation of a monochrome BMP from a boolean matrix:
#include <stdio.h> #include <stdlib.h> int main() { FILE *f; unsigned char *img = NULL; int filesize = 54 + 3*w*h; //w is your image width, h is image height, both int img = (unsigned char *)malloc(3*w*h); memset(img,0,3*w*h); for(int i=0; i<w i for j="0;" bool="matrix[i][j]" x="i;" y="(h-1)-j;" r="bool?" : g="bool?" b="bool?" img char unsigned bmpfileheader bmpinfoheader bmppad>> 8); bmpfileheader[ 4] = (unsigned char)(filesize>>16); bmpfileheader[ 5] = (unsigned char)(filesize>>24); bmpinfoheader[ 4] = (unsigned char)( w ); bmpinfoheader[ 5] = (unsigned char)( w>> 8); bmpinfoheader[ 6] = (unsigned char)( w>>16); bmpinfoheader[ 7] = (unsigned char)( w>>24); bmpinfoheader[ 8] = (unsigned char)( h ); bmpinfoheader[ 9] = (unsigned char)( h>> 8); bmpinfoheader[10] = (unsigned char)( h>>16); bmpinfoheader[11] = (unsigned char)( h>>24); f = fopen("img.bmp","wb"); fwrite(bmpfileheader,1,14,f); fwrite(bmpinfoheader,1,40,f); for(int i=0; i<h i fwrite free fclose return><p>This code takes a boolean matrix matrix and creates a monochrome BMP image with a specified width (w) and height (h). It converts the boolean values to pixel values and writes the BMP file to the disk.</p></h></w></stdlib.h></stdio.h>
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