


Utilizing Variadic Arguments for Dynamic Command Execution
In situations where the number of arguments for a system command is unknown, the use of a split-and-assemble approach using variadic arguments offers an elegant solution.
As observed in the provided code, attempting to execute complex commands with multiple arguments would encounter errors like "executable file not found." This is because the code assumed a single-word command without specifying arguments separately.
To overcome this limitation, consider the following solution:
func exeCmd(cmd string, wg *sync.WaitGroup) { fmt.Println("command is ", cmd) // Split command into head (e.g., 'g++') and parts (remaining arguments) parts := strings.Fields(cmd) head := parts[0] parts = parts[1:] out, err := exec.Command(head, parts...).Output() if err != nil { fmt.Printf("%s", err) } fmt.Printf("%s", out) wg.Done() }
This updated code uses Go's variadic argument feature, denoted by three dots '...'. Here's how it works:
- Splitting the Command: The command string is split into a head (the first word, e.g., 'g ') and parts (the remaining arguments).
- Reconstructing the Command: The head is then passed as the first argument to exec.Command(). The remaining parts are automatically passed as variadic arguments, effectively creating the complete command with its original arguments.
- Executing the Command: The constructed command is executed, and the output or any errors are handled accordingly.
By employing variadic arguments, this solution provides flexibility in executing system commands with a varying number of arguments, making it particularly valuable in situations where commands are generated dynamically.
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