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HomeBackend DevelopmentGolangHow to Achieve Bi-Directional Communication Using Unix Sockets in Go?

How to Achieve Bi-Directional Communication Using Unix Sockets in Go?

Unix Sockets in Go: Establishing Bi-Directional Communication

You're attempting to implement a simple client-server architecture using Unix sockets, but you've encountered a unidirectional data flow issue. Let's delve into the code and address the problem.

In your client code, you're sending messages to the server successfully, but the server fails to respond. This suggests that you're missing a crucial step: reading the server's response. In the revised client code below, we've added a reader goroutine to handle reading data from the server.

// Client code with a reader goroutine
package main

import (
    "io"
    "log"
    "net"
    "time"
)

func reader(r io.Reader) {
    buf := make([]byte, 1024)
    for {
        n, err := r.Read(buf[:])
        if err != nil {
            return
        }
        println("Client got:", string(buf[0:n]))
    }
}

func main() {
    c, err := net.Dial("unix", "/tmp/echo.sock")
    if err != nil {
        panic(err)
    }
    defer c.Close()

    go reader(c)
    for {
        _, err := c.Write([]byte("hi"))
        if err != nil {
            log.Fatal("write error:", err)
            break
        }
        time.Sleep(1e9)
    }
}

On the server side, your code looks correct. However, it's imperative to handle errors in goroutines and close connections when done, as shown in the modified server code below:

// Server code with error handling and connection closing
package main

import (
    "log"
    "net"
)

func echoServer(c net.Conn) {
    defer c.Close()  // Ensure connection is closed when the goroutine exits

    for {
        buf := make([]byte, 512)
        nr, err := c.Read(buf)
        if err != nil {
            log.Fatal("read error:", err)
        }

        data := buf[0:nr]
        _, err = c.Write(data)
        if err != nil {
            log.Fatal("write error:", err)
        }
    }
}

func main() {
    l, err := net.Listen("unix", "/tmp/echo.sock")
    if err != nil {
        log.Fatal("listen error:", err)
    }

    for {
        fd, err := l.Accept()
        if err != nil {
            log.Fatal("accept error:", err)
        }

        go echoServer(fd)
    }
}

With these modifications in place, your client-server communication should now be fully bi-directional, allowing data to flow both ways.

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