


Dynamically Set Webkit Keyframe Rotation Values Using JavaScript Variables
You're aiming to incorporate JavaScript variables into CSS keyframes to randomly rotate elements. Unfortunately, CSS cannot directly interpret JavaScript variables.
Creating CSS Rules Dynamically
To achieve your goal, you need to create or modify the CSS rules in JavaScript and add them to the CSS Object Model (CSSOM). This approach involves:
- Creating a new keyframe animation and adding it to the CSSOM.
- Overwriting an existing keyframe animation with different values.
Example Implementation
Consider the following example that overwrites an existing "rotate" keyframe animation:
<script> // Generate random rotation values var dogValue = "20deg"; var minValue = -360; var maxValue = 360; // Create a new keyframe rule var styleElement = document.createElement('style'); document.head.appendChild(styleElement); // Define the new keyframes var keyframes = ` @-webkit-keyframes rotate { 0% {-webkit-transform: rotate(${minValue}deg);} 100% {-webkit-transform: rotate(${maxValue}deg);} } `; // Overwrite the existing keyframe animation styleElement.innerHTML = keyframes; // Apply the new animation to the target element var dogElement = document.getElementById('dog'); dogElement.style.animation = "rotate 5s infinite alternate ease-in-out"; </script>
This code creates a new "rotate" keyframe animation with random rotation values and adds it to the CSSOM. It then overwrites the existing "rotate" animation applied to the "#dog" element.
By utilizing this technique, you can dynamically modify CSS keyframe values using JavaScript variables.
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