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JavaFX `Platform.runLater` vs. `Task`: When Should I Use Which?

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JavaFX `Platform.runLater` vs. `Task`: When Should I Use Which?

Platform.runLater and Task in JavaFX: When and How to Use

In JavaFX, the concepts of Platform.runLater and Task can be confusing for beginners. Let's clarify their differences and the appropriate scenarios for their usage.

When to Use Task:

Use Task for complex and time-consuming operations that need to be performed in a separate thread. Tasks allow for progress tracking, asynchronous execution, and event handling during the task's execution.

When to Use Platform.runLater:

Use Platform.runLater for simple and quick operations that need to be executed on the JavaFX Application Thread. This ensures that GUI updates are performed correctly.

Golden Rule for Usage:

As a general rule, use Task for operations that take more than a few milliseconds to complete, and use Platform.runLater for quick GUI updates.

Objects and Threading:

Both Task and Platform.runLater operate by creating a separate thread within the main thread. However, they differ in how they handle GUI updates:

  • Task: Will automatically update the GUI on the JavaFX Application Thread through its updateProgress and updateMessage methods.
  • Platform.runLater: Requires explicit handling of GUI updates by wrapping the code in a Runnable that is then passed to Platform.runLater.

Example: Long Calculation and GUI Update

Consider the following example where we need to count from 0 to 1 million and update a progress bar in the GUI:

Using Platform.runLater:

final ProgressBar bar = new ProgressBar();
new Thread(new Runnable() {
    @Override public void run() {
        for (int i = 1; i <= 1000000; i++) {
            final int counter = i;
            Platform.runLater(new Runnable() {
                @Override public void run() {
                    bar.setProgress(counter / 1000000.0);
                }
            });
        }
    }
}).start();

This code will cause excessive event queue flooding and potential performance issues.

Using Task:

Task task = new Task<Void>() {
    @Override public Void call() {
        static final int max = 1000000;
        for (int i = 1; i <= max; i++) {
            updateProgress(i, max);
        }
        return null;
    }
};

ProgressBar bar = new ProgressBar();
bar.progressProperty().bind(task.progressProperty());
new Thread(task).start();

This code uses a Task to perform the calculation and updates the GUI efficiently without flooding the event queue.

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