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Weak pointers are a new addition to Go (available in version 1.24 ) that allow you to reference objects in memory without preventing them from being garbage collected. This blog post will introduce weak pointers, explain their usefulness, and provide a concrete example of using them to build a memory-efficient cache.
A weak pointer is a special kind of reference to an object in memory. Unlike a strong reference, a weak pointer does not stop the garbage collector from reclaiming the referenced object if no strong references exist. This makes weak pointers an excellent tool for scenarios where you want to reference an object but don’t want to interfere with Go's automatic memory management.
In Go 1.24, weak pointers will be part of the new weak package. They work like this:
Weak pointers shine in cases where memory efficiency is crucial. For example:
Let’s say you’re building a cache for a web server that stores frequently accessed data. You want the cache to hold data temporarily but let the garbage collector clean up objects that are no longer in use elsewhere.
Here’s how you can do that using weak pointers:
package main import ( "fmt" "runtime" "sync" "time" "weak" ) // Cache represents a thread-safe cache with weak pointers. type Cache[K comparable, V any] struct { mu sync.Mutex items map[K]weak.Pointer[V] // Weak pointers to cached objects } // NewCache creates a new generic Cache instance. func NewCache[K comparable, V any]() *Cache[K, V] { return &Cache[K, V]{ items: make(map[K]weak.Pointer[V]), } } // Get retrieves an item from the cache, if it's still alive. func (c *Cache[K, V]) Get(key K) (*V, bool) { c.mu.Lock() defer c.mu.Unlock() // Retrieve the weak pointer for the given key ptr, exists := c.items[key] if !exists { return nil, false } // Attempt to dereference the weak pointer val := ptr.Value() if val == nil { // Object has been reclaimed by the garbage collector delete(c.items, key) return nil, false } return val, true } // Set adds an item to the cache. func (c *Cache[K, V]) Set(key K, value V) { c.mu.Lock() defer c.mu.Unlock() // Create a weak pointer to the value c.items[key] = weak.Make(&value) } func main() { // Create a cache with string keys and string values cache := NewCache[string, string]() // Add an object to the cache data := "cached data" cache.Set("key1", data) // Retrieve it if val, ok := cache.Get("key1"); ok { fmt.Println("Cache hit:", *val) } else { fmt.Println("Cache miss") } // Simulate losing the strong reference data = "" runtime.GC() // Force garbage collection // Try to retrieve it again time.Sleep(1 * time.Second) if val, ok := cache.Get("key1"); ok { fmt.Println("Cache hit:", *val) } else { fmt.Println("Cache miss") } }
Without weak pointers, the cache would hold strong references to all its objects, preventing them from being garbage collected. This could lead to memory leaks, especially in a long-running server where cached objects accumulate over time.
By using weak pointers:
Without weak pointers, you’d need a more manual approach, such as periodically checking and removing unused objects, which adds complexity and room for bugs.
Weak pointers are a great fit for scenarios like:
However, avoid using weak pointers in place of strong references when you need guaranteed access to an object. Always consider your application’s memory and performance requirements.
Weak pointers are a powerful tool for building memory-efficient applications in Go. This small feature can have a big impact in scenarios where managing memory efficiently is critical.
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