How to Detect Running GoLand Debugger in a Program
While debugging in managed languages, one might want to disable certain timing behaviors or execute alternative code paths. C# provides System.Diagnostics.Debugger.IsAttached for this purpose. But how do we do this in Go?
An Indirect Solution for Go
Although there's no direct equivalent to Debugger.IsAttached in Go, you can indirectly detect the presence of the debugger using build tags.
Step 1: Create Two Helper Files
-
isdelve/delve.go when debugging is enabled:
// +build delve package isdelve const Enabled = true
-
isdelve/nodelve.go when debugging is not enabled:
// +build !delve package isdelve const Enabled = false
Step 2: Check for the Build Tag in Your Main Program
import ( "fmt" "isdelve" ) func main() { fmt.Println("Debugging:", isdelve.Enabled) }
Step 3: Configure Goland
In GoLand's "Run/Debug Configurations" window, under "Go tool arguments," add:
-tags=delve
When debugging with Goland, Enabled will be set to true. Otherwise, it will be false.
Step 4: Alternative Method Using DLV
If you prefer to use dlv directly, use:
dlv debug --build-flags='-tags=delve' a.go
This will set Enabled to true.
Step 5: Dynamic Variable Setting
Alternatively, you can use the dlv command to set a variable manually after starting the debugger, as follows:
> set enabled true
This sets a global enabled variable that you can check in your code.
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