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Rand() % 14 Generates Non-Uniform Values
In an attempt to generate random values within a specific range, some programmers may encounter unusual behavior when using the rand() function. One common issue reported is that rand() % 14 consistently returns values of 6 or 13.
To understand this phenomenon, it's crucial to delve into the underlying algorithm of rand(). The specific implementation used on Apple's machines is based on the Multiply-with-Carry (MWC) Generator. Unfortunately, a weakness of this generator is its divisibility by 7, specifically the multiplier value of 16807.
As a result, the low-order bits of the first few random numbers generated immediately after initializing srand() have limited entropy. In the case of rand() % 14, the low-order bit will always have an identical value, leading to only two possible outcomes: 6 or 13.
To mitigate this issue, a straightforward solution is to discard the first few random numbers generated after initialization. By invoking rand() a few additional times without using the results, the internal state of the algorithm becomes more chaotic, and the uniform distribution of values is restored.
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