


Knowing which PS5 Pro games are coming to the console is a decisive factor in whether the $700 mid-generation refresh is worth buying over a base PlayStation 5 when it arrives on Nov. 7.
First, know the PS5 Pro will have no exclusive games or accessories, and that everything released on PS5 will work on a PS5 Pro. So what enhancements do you exactly get with a PS5 Pro?
As with the PlayStation 4 Pro before it, developers can release upgraded versions of their titles to take advantage of the more powerful hardware. And, if they don’t, all games (including PS4 titles) can take advantage of a “Game Boost” mode, even without a bespoke PS5 Pro version.
This guide explains all confirmed PS5 Pro games so far from both first and third parties, and any specific upgrades we know about.
Update (Oct. 29): Added Lords of the Fallen’s PS5 Pro enhancements.
Table of Contents
- What PS5 Pro game enhancements can we expect?
- Confirmed PS5 Pro enhanced first-party games
- Confirmed PS5 Pro enhanced third-party games
What PS5 Pro game enhancements can we expect?
Image: Sony Interactive Entertainment
Unlike the PS4 Pro, which was catering to the then-burgeoning 4K television market, the PS5 has no specific selling point to hang its hat on. (8K is too far out for mass market appeal; one for the PS6 Pro, perhaps?)
Instead, it’s pitching three (or as Mark Cerny, the lead architect of the PS5 calls them, the “big three”); a larger GPU (graphics processing unit), improved ray tracing, and AI-driven upscaling — with the broad aim to combine the higher framerates of a performance mode without sacrificing the visual quality a fidelity mode would provide.
Thanks to a Digital Foundry pre-release specs deep dive, we have a good idea of what this all means in practice. For example, don’t expect every game to now offer 60 frames per second with the PS5 Pro’s specs, as the CPU / processing speed upgrade is at a rather modest 10% (compared to the PS4 Pro’s 33% increase over the base PS4), suggesting we can expect additional stability than significantly higher frame rates.
However, the graphics boost appears significant on paper, going from 10.23 teraflops to 33.5 (though in real terms, this could be closer to a 45% bump), while ray tracing will be twice to three times as fast as a standard PS5. Meanwhile, the bespoke upscaler (named PlayStation Spectral Super Resolution) that uses AI machine learning can help reach higher resolutions. Finally, though a 1.2 GB increase in memory is also coming, it sounds like that’ll be eaten up by the aforementioned ray tracing and upscaler tech.
PlayStation 5 Pro
$700$700The more powerful version of the PS5.
$700 at Amazon$700 at Best Buy$700 at TargetUltimately, how developers will exactly make use of the upgraded tech will vary from game-to-game. So with all this in mind — which games will support the PS5 Pro’s new specs, and what do we know of their upgrades ahead of release?
Confirmed PS5 Pro enhanced first-party games
Image: Sony Interactive Entertainment
The following games from Sony’s first-party studios will be given PS5 Pro-specific upgrades, and will be available alongside the PS5 Pro at launch unless otherwise stated:
- Demon’s Souls (no specific enhancements outlined)
- Gran Turismo 7 (supports ray-traced reflections between cars in gameplay at 4K 60fps, and a dedicated 8K mode, according to CNET)
- Helldivers 2 (confirmed by community manager Thomas Petersson on Discord, no specific enhancements outlined)
- Horizon Forbidden West (as well as an overall “detail boost,” there are “improvements to lighting and visual effects” and to “hair and the skin in cinematics,” according to Mark Cerny)
- Horizon Zero Dawn Remastered (includes “a range of graphical features that have been improved to make use of the power of the PS5 Pro, while also delivering,” delivering “ultra-high fidelity at blazing fast framerates,” says Guerrilla Games’ Jan-Bart van Beek)
- Marvel’s Spider-Man Remastered (Insomniac’s full PS5 Pro lineup uses a Performance Pro mode, offering “crisp 4K resolution and ray tracing features of Fidelity mode with the speedy 60 frames per second of Performance mode,” according to core technical director Mike Fitzgerald)
- Marvel’s Spider-Man: Miles Morales (see above)
- Marvel’s Spider-Man 2 (see above; additional confirmed details include greater details at a distance, including to trees and procedural cars)
- Marvel’s Wolverine (TBC; coming 2025 at the earliest)
- Ratchet & Clank: Rift Apart (distant details will be more clear, such as during the opening parade scene)
- The Last of Us Part 1 (offers greater visual detail at 60 frames per second, including sharper details at a distance)
- The Last of Us Part 2 Remastered (see above)
Confirmed PS5 Pro enhanced third-party games
The following games from third-party studios will be given PS5 Pro-specific upgrades, and will be available alongside the PS5 Pro at launch unless otherwise stated:
- Alan Wake 2 (choice of a 30fps Quality Mode with ray tracing, or 60fps Performance mode, both at higher render resolution than the base PS5, while also outputting at 4K)
- Assassin’s Creed Shadows (“enhanced ray-traced global illumination technology,” among other visual improvements)
- Diablo 4 (confirmed on X / Twitter by general manager Rod Fergusson on Oct. 3 with “more details at a later date”)
- Dragon Age: The Veilguard (improvements to existing Fidelity and Performance modes will be offered on PS5 Pro)
- Dragon’s Dogma 2 (PlayStation Spectral Super Resolution and new ray tracing tech will offer improved frame rates)
- F1 24 (new ray tracing detail, such as during rainy weather where “rain on the pavement reflected the car and the sky,” according to CNET)
- Final Fantasy 7 Rebirth (new Enhanced Mode that “combines the characteristics of the existing Performance Mode and Graphics Mode” for 60 fps frame rate with a resolution “on par with that of Graphics Mode”)
- Hogwarts Legacy (offers better ray tracing, “a greater variety of reflective surfaces, and further realism in the casting of shadows”)
- Lies of P (will offer a “smoother” Quality mode and “native 4K” Performance mode, according to Eurogamer)
- Lord of the Fallen (Performance mode runs at 4K60fps upscaled from 1440p, Quality mode runs at native 4K30fps)
- Metal Gear Solid Delta: Snake Eater
- Resident Evil 4 (runs at an unspecified higher frame rate)
- Resident Evil Village (supports 120 fps frame rates)
- Rise of the Ronin
- Star Wars Jedi: Survivor (Respawn’s game will run at 2160p resolution in Quality Mode, while Performance Mode will deliver a “solid 60 fps […] with higher resolutions,” ray tracing for reflections, and ambient occlusion, according to technical director Bobby Wilkinson)
- Stellar Blade (4K resolution at “50 fps or more,” with support for 80 fps frame rates)
- The Crew Motorfest (pushes “visual settings and details even further”)
- The First Descendant (expanded ray tracing, unspecified higher resolution and image quality)
You can take a closer look at Final Fantasy 7 Rebirth’s enhancements — and the most extensive look at PS5 Pro gameplay yet — via Digital Foundry on YouTube.
Remember, even if a game isn’t mentioned in one of the above lists, all games are playable on PS5 Pro, whether as they are currently or through an optional “Game Boost” mode will be available to all existing PS4 and PS5 games — it just means they simply won’t take advantage of the hardware in the same way a bespoke PS5 Pro version of the game will.
The above is the detailed content of PS5 Pro games list of enhanced first and third-party upgrades. For more information, please follow other related articles on the PHP Chinese website!

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