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When Should I Use Golang's `runtime.LockOSThread()`?

Benefits of LockOSThread in Golang

Golang's runtime.LockOSThread() and UnlockOSThread() provide control over thread affinity for the current goroutine. These features offer several use cases where exclusive binding to an OS thread is advantageous.

In the Go threading model, system calls and interactions with foreign code (such as C or assembly) occur on the same thread as the calling Go code. This can lead to unexpected behavior if multiple goroutines attempt to use the same thread-bound library.

Use Cases for LockOSThread

os.LockOSThread() is particularly beneficial when interfacing with foreign libraries that must be called from the same thread. Here are some examples:

  • Graphics Libraries: Libraries like Cocoa, OpenGL, and SDL typically require all calls to be made on a specific thread, often the main thread.
  • Thread Local Storage (TLS): Some libraries use TLS to store context and other data specific to the thread. This is commonly used in Windows and Unix-like systems, and can lead to data inconsistency if multiple goroutines access the library.
  • Thread Identifiers: Foreign libraries may rely on thread identifiers to manage internal resources. By locking the thread, you can ensure that multiple goroutines don't interfere with these resources.

By using runtime.LockOSThread(), you can guarantee that successive calls to thread-bound libraries or functions will occur on the same OS thread, preventing potential errors and performance issues.

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