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Manipulating IEEE 754 Floating Point Rounding Mode
Floating point arithmetic often involves rounding of numbers to approximate the true mathematical result. The IEEE 754 standard defines several rounding modes that determine how floating point numbers are rounded. This article explores efficient methods to change the rounding mode in a portable C or x86 assembly environment.
Standard C Solution
For portable C code, the solution involves using the C99 function fesetround(), which allows you to set the rounding mode. However, you should remember to restore the original rounding mode after modifying it.
#include <fenv.h> #pragma STDC FENV_ACCESS ON int main() { int originalRounding = fegetround(); fesetround(FE_TOWARDZERO); // Perform operations fesetround(originalRounding); return 0; }
x86 Assembly Solution
If you're working on older platforms without C99 support, you may need to use x86 assembly to manipulate the rounding mode. This involves setting the rounding mode in both the x87 unit (using the fldcw instruction) and SSE (using the ldmxcsr instruction).
MSVC-Specific Solution
For MS Visual C (MSVC), there's an alternative to assembly. You can use the non-standard _controlfp() function to change the rounding mode.
unsigned int originalRounding = _controlfp(0, 0); _controlfp(_RC_CHOP, _MCW_RC); // Do some operations _controlfp(originalRounding, _MCW_RC);
Rounding Mode Constants
To specify the rounding mode, you need to use the appropriate macro constant. Here's a summary of the standard C and MSVC names for rounding modes:
Rounding Mode | C | MSVC |
---|---|---|
Nearest | FE_TONEAREST | _RC_NEAR |
Toward Zero | FE_TOWARDZERO | _RC_CHOP |
Positive Infinity | FE_UPWARD | _RC_UP |
Negative Infinity | FE_DOWNWARD | _RC_DOWN |
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