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How to Handle Custom Command-Line Flags in Go Unit Tests?

Customizing Command Line Flags in Go Unit Tests

When working with a modularized Go application and unit tests that utilize specific application modules, it can be challenging to test command-line functionality that relies on user-defined flags.

Consider the following example:

func init() {
    flag.StringVar(&this.customPath, "gamedir.custom", "", "Custom game resources directory")
}

When attempting to test this functionality with the command:

go test -test.v ./... -gamedir.custom=c:/resources

the runtime returns an error:

flag provided but not defined: -gamedir.custom

Understanding the Issue

The error arises because the go test command runs individual tests concurrently. When using a -test.v flag, multiple test executables are created, each with its own command-line flags. If a particular test does not explicitly handle the -gamedir.custom flag, it will fail with the aforementioned error.

Solution: Defining Flags in Individual Tests

To resolve this issue, define the command-line flags within each test file. This ensures that every test executable can handle the necessary flags.

For example:

func TestMyModule(t *testing.T) {
    flag.StringVar(&this.customPath, "gamedir.custom", "", "Custom game resources directory")

    // Test code here...
}

By defining the flags within each test function, we ensure that all test executables have the appropriate flags defined and can run without errors.

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