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Determining whether to employ pass-by-reference or pass-by-value in programming is crucial for efficient code execution. Here are the key scenarios where each approach should be preferred:
1. Modifying Arguments:
If a function requires altering its input arguments, utilize pass-by-reference. This ensures that changes made within the function are reflected in the caller's variables.
2. Handling Large Objects:
For large objects passed as function parameters, opt for pass-by-reference with a const qualifier. This circumvents unnecessary copying and improves efficiency.
3. Copy/Move Constructor:
Copy or move constructors, which accept arguments in reference form, necessitate pass-by-reference.
4. Polymorphism:
When a function operates on polymorphic classes, use pass-by-reference to prevent object slicing, which occurs when a derived class object is silently truncated to the base class.
In all other cases, pass-by-value is suitable. This approach creates a local copy of the argument within the function, preserving the integrity of the original variable.
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