Home >Java >javaTutorial >Modernizing Java Monoliths for Better Performance with Async and Non-Blocking Architectures
In a recent project, I modernized an aging monolithic Java web service written in Dropwizard. This service handled a number of third-party (3P) dependencies through AWS Lambda functions, but performance was lagging due to the synchronous, blocking nature of the architecture. The setup had a P99 latency of 20 seconds, blocking request threads while waiting for the serverless functions to complete. This blocking caused thread pool saturation, leading to frequent request failures during peak traffic.
The crux of the issue was that each request to a Lambda function occupied a request thread in the Java service. Since these 3P functions often took considerable time to complete, the threads handling them would remain blocked, consuming resources and limiting scalability. Here’s an example of what this blocking behavior looks like in code:
// Blocking code example public String callLambdaService(String payload) { String response = externalLambdaService.invoke(payload); return response; }
In this example, the callLambdaService method waits until externalLambdaService.invoke() returns a response. Meanwhile, no other tasks can utilize the thread.
To address these bottlenecks, I re-architected the service using asynchronous and non-blocking methods. This change involved using an HTTP client that invoked the Lambda functions to use AsyncHttpClient from the org.asynchttpclient library, which internally uses an EventLoopGroup to handle requests asynchronously.
Using AsyncHttpClient helped to offload blocking operations without consuming threads from the pool. Here’s an example of what the updated non-blocking call looks like:
// Non-blocking code example public CompletableFuture<String> callLambdaServiceAsync(String payload) { return CompletableFuture.supplyAsync(() -> { return asyncHttpClient.invoke(payload); }); }
In addition to making individual calls non-blocking, I chained multiple dependency calls using CompletableFuture. With methods like thenCombine and thenApply, I could asynchronously fetch and combine data from multiple sources, significantly boosting throughput.
CompletableFuture<String> future1 = callLambdaServiceAsync(payload1); CompletableFuture<String> future2 = callLambdaServiceAsync(payload2); CompletableFuture<String> combinedResult = future1.thenCombine(future2, (result1, result2) -> { return processResults(result1, result2); });
During implementation, I observed that Java’s default AsyncResponse object lacked type safety, allowing arbitrary Java objects to be passed around. To address this, I created a SafeAsyncResponse class with generics, which ensured that only the specified response type could be returned, promoting maintainability and reducing the risk of runtime errors. This class also logs errors if a response is written more than once.
// Blocking code example public String callLambdaService(String payload) { String response = externalLambdaService.invoke(payload); return response; }
// Non-blocking code example public CompletableFuture<String> callLambdaServiceAsync(String payload) { return CompletableFuture.supplyAsync(() -> { return asyncHttpClient.invoke(payload); }); }
To verify the effectiveness of these changes, I wrote load tests using virtual threads to simulate maximum throughput on a single machine. I generated different levels of serverless function execution times (ranging from 1 to 20 seconds) and found that the new async non-blocking implementation increased throughput by 8x for lower execution times and by about 4x for higher execution times.
In setting up these load tests, I made sure to adjust client-level connection limits to maximize throughput, which is essential to avoid bottlenecks in asynchronous systems.
While running these stress tests, I discovered a hidden bug in our custom HTTP client. The client used a semaphore with a connection timeout set to Integer.MAX_VALUE, meaning if the client ran out of available connections, it would block the thread indefinitely. Resolving this bug was crucial to prevent potential deadlocks in high-load scenarios.
One might wonder why we didn’t simply switch to virtual threads, which can reduce the need for asynchronous code by allowing threads to block without a significant resource cost. However, there’s a current limitation with virtual threads: they are pinned during synchronized operations. This means that when a virtual thread enters a synchronized block, it cannot unmount, potentially blocking OS resources until the operation completes.
For example:
CompletableFuture<String> future1 = callLambdaServiceAsync(payload1); CompletableFuture<String> future2 = callLambdaServiceAsync(payload2); CompletableFuture<String> combinedResult = future1.thenCombine(future2, (result1, result2) -> { return processResults(result1, result2); });
In this code, if read blocks because there’s no data available, the virtual thread is pinned to an OS thread, preventing it from unmounting and blocking the OS thread as well.
Fortunately, with JEP 491 on the horizon, Java developers can look forward to improved behavior for virtual threads, where blocking operations in synchronized code can be handled more efficiently without exhausting platform threads.
Through refactoring our service to an async non-blocking architecture, we achieved significant performance improvements. By implementing AsyncHttpClient, introducing SafeAsyncResponse for type safety, and conducting load tests, we were able to optimize our Java service and greatly improve throughput. This project was a valuable exercise in modernizing monolithic applications and revealed the importance of proper async practices for scalability.
As Java evolves, we may be able to leverage virtual threads more effectively in the future, but for now, async and non-blocking architecture remains an essential approach for performance optimization in high-latency, third-party-dependent services.
The above is the detailed content of Modernizing Java Monoliths for Better Performance with Async and Non-Blocking Architectures. For more information, please follow other related articles on the PHP Chinese website!