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Setting IP_MULTICAST_LOOP for Multicast UDP Connections in Go
In Windows, using net.ListenMulticastUDP() to set the IP_MULTICAST_LOOP flag is unsupported, as mentioned in the error message. To enable multicast packet sending and receiving on the local machine, alternative methods are required.
Using golang.org/x/net/ipv4
The golang.org/x/net/ipv4 package provides more comprehensive multicast support. It allows direct manipulation of the IP_MULTICAST_LOOP flag:
MulticastLoopback Flag
The MulticastLoopback function in ipv4 retrieves the current setting of the IP_MULTICAST_LOOP flag. To enable loopback, call SetMulticastLoopback(true).
Example
package main import ( "fmt" "net" "golang.org/x/net/ipv4" ) func main() { ipv4Addr := &net.UDPAddr{IP: net.IPv4(224, 0, 0, 251), Port: 5352} conn, err := net.ListenUDP("udp4", ipv4Addr) if err != nil { fmt.Printf("ListenUDP error %v\n", err) return } pc := ipv4.NewPacketConn(conn) // Assume a network interface named "wlan" iface, err := net.InterfaceByName("wlan") if err != nil { fmt.Printf("Can't find specified interface %v\n", err) return } if err := pc.JoinGroup(iface, &net.UDPAddr{IP: net.IPv4(224, 0, 0, 251)}); err != nil { return } // Enable multicast loopback if err := pc.SetMulticastLoopback(true); err != nil { fmt.Printf("Error setting multicast loopback: %v\n", err) } }
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