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In object-oriented programming, polymorphism allows objects to exhibit different behaviors based on their class. But in Go, the concept of polymorphism is not implemented in the traditional sense. Let's delve into the reasons behind this and explore how to achieve similar functionality in Go.
Go is not a traditional object-oriented language. It adopts a different approach by using:
Unlike in object-oriented languages, Go does not support method overriding or virtual methods. This allows Go to maintain a higher level of type safety.
To achieve polymorphism-like behavior in Go, we can employ the following techniques:
Example:
<code class="go">package main import "fmt" // Common interface type Foo interface { printFoo() } // Derived type with unique implementation type FooImpl struct{} func (f FooImpl) printFoo() { fmt.Println("Print Foo Impl") } // Derived type composed using the common interface type Bar struct { FooImpl } // Function returning the common interface func getFoo() Foo { return Bar{} } func main() { fmt.Println("Hello, playground") b := getFoo() b.printFoo() }</code>
In this example, Foo is the common interface, FooImpl is the derived type with its own implementation, and Bar is a derived type composed using FooImpl. The getFoo() function returns an instance of the Foo interface, allowing us to treat different derived types as one interface type.
This approach provides a form of polymorphism in Go by enabling us to handle different derived types as instances of a common interface.
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