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Throttling vs Debouncing: A Clear Distinction for Rate Limiting
When managing the frequency of function calls for rate-limiting purposes, two key techniques come into play: throttling and debouncing. To demystify these concepts, let's explore their differences in simple terms.
Throttling: A Timed Delay
Throttling introduces a delay to function execution. It limits the number of times a function can be called within a given timeframe. Essentially, it slows down the execution of a function, ensuring it doesn't get called too frequently.
Debouncing: Grouping Sequential Calls
Debouncing, on the other hand, accumulates multiple sequential calls to a function and combines them into a single execution. It guarantees that the function is called only once after a series of rapid-fire events.
Visual Illustration of the Difference
To illustrate the distinction more clearly, consider this analogy:
Real-world Applications
Throttling is ideal for scenarios where you want to limit the number of function calls within a specific time frame. Examples include:
Debouncing is useful when you want to avoid multiple function calls from triggering unnecessary actions. Examples include:
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