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Template Argument Constant Evaluation
1. Why can't the compiler evaluate 'i' at compile time?
Compile-time evaluation requires that the value of 'i' be known before the program executes. However, in the provided code, 'i' is a loop variable that changes during program execution. The compiler cannot determine the value of 'i' at compile time because it is a dynamically assigned value.
2. Can I achieve the objective without modifying the API interface?
Yes, you can use template specialization to create a recursive function that iterates through the range of template arguments. For example, you could create a function:
<code class="cpp">template<int i> void modify_recursive() { // Call modify with template argument 'i' modify<i>(); // Recursively call modify_recursive with the next template argument if (i < 10) { modify_recursive<i + 1>(); } }</code>
Calling 'modify' with a Non-Constant Argument
To call 'modify' with a value that is not a compile-time constant, you can use a technique called template meta-programming. One approach is to create a template class that takes a function object as an argument and invokes it with the desired value:
<code class="cpp">template<typename F> struct InvokeWithParam { InvokeWithParam(F f, int param) : f(f), param(param) {} void operator()() { f(param); } F f; int param; };</code>
You can then pass an instance of InvokeWithParam as the template argument to modify:
<code class="cpp">int var = 5; modify<InvokeWithParam{modify, var}>();</code>
This will invoke the modify function with the value of var.
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