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When a button on a tkinter GUI is pressed, it often results in the interface freezing. Despite utilizing threading, the issue persists. By leveraging advice from the Python Cookbook, here's a solution to maintain GUI responsiveness while executing an asynchronous task:
The main culprit behind GUI freezing is the utilization of join() on a background thread. To prevent this, a better approach is to implement a "polling" mechanism.
Tkinter's universal after() method enables continuous monitoring of a Queue at regular intervals. This allows the GUI to remain responsive while waiting for thread completion.
The following code exemplifies this approach:
<code class="python">import Tkinter as tk import threading import queue # Create a queue for communication queue = queue.Queue() # Define the GUI portion class GuiPart(object): def __init__(self, master, queue): # Set up the GUI tk.Button(master, text='Done', command=self.end_command).pack() def processIncoming(self): while not queue.empty(): # Handle incoming messages here def end_command(self): # Perform necessary cleanup and exit # Define the threaded client class ThreadedClient(object): def __init__(self, master): # Set up GUI and thread self.gui = GuiPart(master, queue) self.thread = threading.Thread(target=self.worker_thread) self.thread.start() # Start periodic checking of the queue self.periodic_call() def periodic_call(self): self.gui.processIncoming() master.after(200, self.periodic_call) def worker_thread(self): # Perform asynchronous I/O tasks here, adding messages to the queue # Main program root = tk.Tk() client = ThreadedClient(root) root.mainloop()</code>
In this example, the communication between the GUI and a background thread is handled through a queue, allowing for asynchronous execution without freezing the GUI.
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