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How to Draw Smooth Curves with Multiple Points in JavaScript and HTML5 Canvas
Issue:
Creating smooth curves in drawing applications by joining sample points with "curveTo" functions results in kinks due to disjointed control points.
Solution:
To draw a smooth curve through N points, an alternative approach is to "curve to" the midpoints between subsequent points.
Code:
<code class="javascript">// Move to the first point ctx.moveTo(points[0].x, points[0].y); // Iterate through points for (var i = 1; i < points.length - 2; i++) { // Calculate midpoint var xc = (points[i].x + points[i + 1].x) / 2; var yc = (points[i].y + points[i + 1].y) / 2; // Create quadratic curves to midpoints ctx.quadraticCurveTo(points[i].x, points[i].y, xc, yc); } // Curve through the last two points ctx.quadraticCurveTo( points[i].x, points[i].y, points[i + 1].x, points[i + 1].y );</code>
Explanation:
This method approximates a smooth curve by joining curves at the midpoints of adjacent points. Each disjointed curve shares an endpoint but is influenced by common control points, resulting in smooth transitions at intersecting points.
Note:
While this approach does not draw through every sample point as originally stated in the question title, it produces visually indistinguishable smooth curves that suffice for most drawing applications.
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