


Dispatcher Thread Affinity Violation with ObservableCollection Modification
In a WPF application, certain types of collections, including DataGrid, must be modified from the Dispatcher thread. This is because these collections maintain an affinity with the UI thread, and attempting to modify them from a different thread can lead to exceptions like "This type of CollectionView does not support changes to its SourceCollection from a thread different from the Dispatcher thread."
In the provided code, the ObservableCollection _matchObsCollection in the MainWindowViewModel is created on the UI thread. However, the Load() method, which modifies this collection, is called asynchronously. This causes the exception because the modification is attempted from a thread other than the UI thread.
Solution:
To resolve the issue, any modifications to _matchObsCollection must be performed on the Dispatcher thread. This can be achieved by using the Dispatcher.Invoke() method to delegate the modifications to the UI thread.
Here is a modified version of the Load() method that uses Dispatcher.Invoke() to modify the ObservableCollection on the UI thread:
public void Load() { matchList = new List<getmatchdetailsdc>(); matchList = proxy.GetMatch().ToList(); foreach (EfesBet.DataContract.GetMatchDetailsDC match in matchList) { App.Current.Dispatcher.Invoke((Action)delegate { _matchObsCollection.Add(match); }); } }</getmatchdetailsdc>
This modified code ensures that all modifications to _matchObsCollection are delegated to the UI thread, resolving the exception.
The above is the detailed content of How Can I Modify an ObservableCollection from a Different Thread in a WPF Application Without a Dispatcher Thread Affinity Violation?. For more information, please follow other related articles on the PHP Chinese website!

Mastering polymorphisms in C can significantly improve code flexibility and maintainability. 1) Polymorphism allows different types of objects to be treated as objects of the same base type. 2) Implement runtime polymorphism through inheritance and virtual functions. 3) Polymorphism supports code extension without modifying existing classes. 4) Using CRTP to implement compile-time polymorphism can improve performance. 5) Smart pointers help resource management. 6) The base class should have a virtual destructor. 7) Performance optimization requires code analysis first.

C destructorsprovideprecisecontroloverresourcemanagement,whilegarbagecollectorsautomatememorymanagementbutintroduceunpredictability.C destructors:1)Allowcustomcleanupactionswhenobjectsaredestroyed,2)Releaseresourcesimmediatelywhenobjectsgooutofscop

Integrating XML in a C project can be achieved through the following steps: 1) parse and generate XML files using pugixml or TinyXML library, 2) select DOM or SAX methods for parsing, 3) handle nested nodes and multi-level properties, 4) optimize performance using debugging techniques and best practices.

XML is used in C because it provides a convenient way to structure data, especially in configuration files, data storage and network communications. 1) Select the appropriate library, such as TinyXML, pugixml, RapidXML, and decide according to project needs. 2) Understand two ways of XML parsing and generation: DOM is suitable for frequent access and modification, and SAX is suitable for large files or streaming data. 3) When optimizing performance, TinyXML is suitable for small files, pugixml performs well in memory and speed, and RapidXML is excellent in processing large files.

The main differences between C# and C are memory management, polymorphism implementation and performance optimization. 1) C# uses a garbage collector to automatically manage memory, while C needs to be managed manually. 2) C# realizes polymorphism through interfaces and virtual methods, and C uses virtual functions and pure virtual functions. 3) The performance optimization of C# depends on structure and parallel programming, while C is implemented through inline functions and multithreading.

The DOM and SAX methods can be used to parse XML data in C. 1) DOM parsing loads XML into memory, suitable for small files, but may take up a lot of memory. 2) SAX parsing is event-driven and is suitable for large files, but cannot be accessed randomly. Choosing the right method and optimizing the code can improve efficiency.

C is widely used in the fields of game development, embedded systems, financial transactions and scientific computing, due to its high performance and flexibility. 1) In game development, C is used for efficient graphics rendering and real-time computing. 2) In embedded systems, C's memory management and hardware control capabilities make it the first choice. 3) In the field of financial transactions, C's high performance meets the needs of real-time computing. 4) In scientific computing, C's efficient algorithm implementation and data processing capabilities are fully reflected.

C is not dead, but has flourished in many key areas: 1) game development, 2) system programming, 3) high-performance computing, 4) browsers and network applications, C is still the mainstream choice, showing its strong vitality and application scenarios.


Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

WebStorm Mac version
Useful JavaScript development tools

mPDF
mPDF is a PHP library that can generate PDF files from UTF-8 encoded HTML. The original author, Ian Back, wrote mPDF to output PDF files "on the fly" from his website and handle different languages. It is slower than original scripts like HTML2FPDF and produces larger files when using Unicode fonts, but supports CSS styles etc. and has a lot of enhancements. Supports almost all languages, including RTL (Arabic and Hebrew) and CJK (Chinese, Japanese and Korean). Supports nested block-level elements (such as P, DIV),

MantisBT
Mantis is an easy-to-deploy web-based defect tracking tool designed to aid in product defect tracking. It requires PHP, MySQL and a web server. Check out our demo and hosting services.

SublimeText3 Chinese version
Chinese version, very easy to use

ZendStudio 13.5.1 Mac
Powerful PHP integrated development environment
