Custom Data Type Sharing Between Go Plugin and Application
In Go, it's possible to share data between a plugin and an application. However, the question arises whether it's feasible to type assert into a custom data structure as opposed to an interface.
Type Assertion with Custom Structures
Consider this scenario:
<code class="go">// plugin.go package main type Person struct { Name string } var ( P = Person{ Name: "Emma", } )</code>
<code class="go">// app.go package main import ( "fmt" "plugin" "os" ) func main() { plug, err := plugin.Open("./plugin.so") if err != nil { fmt.Println(err) os.Exit(1) } sym, err := plug.Lookup("P") if err != nil { fmt.Println(err) os.Exit(1) } var p Person p, ok := sym.(Person) if !ok { fmt.Println("Wrong symbol type") os.Exit(1) } fmt.Println(p.Name) }</code>
When attempting to type assert the symbol P to a Person in the app.go file, you'll encounter an execution time error: "Wrong symbol type."
Solution: Common Type Package
To overcome this limitation, define the custom data type in a separate package and use it in both the plugin and the main application.
<code class="go">// filter/filter.go package filter type Filter struct { Name string Age int }</code>
<code class="go">// plugin/main.go package main import ( "play/filter" ) var MyFilter = filter.Filter{ Name: "Bob", Age: 21, } func CreateFilter() filter.Filter { return filter.Filter{ Name: "Bob", Age: 21, } }</code>
<code class="go">// app/main.go package main import ( "fmt" "log" "os" "play/filter" "plugin" ) func main() { p, err := plugin.Open("plugin.so") if err != nil { log.Fatal(err) } mf, err := p.Lookup("MyFilter") if err != nil { log.Fatal(err) } f, ok := mf.(*filter.Filter) if !ok { log.Fatal("Wrong symbol type") } fmt.Printf("%+v\n", f) }</code>
In this example, the Filter type is defined in a separate package, making it accessible to both the plugin and the main application. As a result, type assertion from the plugin's symbol to a *filter.Filter succeeds.
Note that:
- Variables defined in the main package cannot be referred to from other packages, so avoid using the same type in the plugin and the main application directly.
- Symbols representing variables are returned as pointers, allowing you to modify their values.
- Functions returning values of non-pointer type can be looked up with a function pointer.
- Changing the common type package requires rebuilding the plugin.
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