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Selecting a Member Function with Different enable_if Conditions
In C , enable_if is a tool used to conditionally enable or disable certain code based on whether a template argument meets specific criteria. This can be useful when you want to customize the behavior of a class or function based on its template parameters.
In the given example, the goal is to create a member function MyFunction that behaves differently based on whether the template parameter T is an integer or not. The intended implementation is to use two overloads of MyFunction, one for T = int and one for T != int.
One approach to achieve this is through enable_if, as shown in the code below:
<code class="cpp">template<typename T> struct Point { void MyFunction( typename std::enable_if<std::is_same<T, int>::value, T >::type* = 0) { std::cout << "T is int." << std::endl; } void MyFunction( typename std::enable_if<!std::is_same<T, int>::value, float >::type* = 0) { std::cout << "T is not int." << std::endl; } };</code>
However, this code will result in compilation errors due to the incorrect use of enable_if. In C , the substitution of template arguments takes place during overload resolution. In this case, there is no substitution occurring because the type of T is known at the time of member function instantiation.
To fix this issue, a dummy template parameter can be introduced and defaulted to T, allowing for SFINAE (Substitution Failure Is Not An Error) to work properly:
<code class="cpp">template<typename T> struct Point { template<typename U = T> typename std::enable_if<std::is_same<U, int>::value>::type MyFunction() { std::cout << "T is int." << std::endl; } template<typename U = T> typename std::enable_if<std::is_same<U, float>::value>::type MyFunction() { std::cout << "T is not int." << std::endl; } };</code>
This approach ensures that the correct version of MyFunction is selected based on the value of T.
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