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String manipulation in Go, unlike languages like Python or Ruby, involves handling pointers to string data. In the provided code example, we aim to create a data structure mapping image tags to a list of image URLs. However, the naive approach involves copying string values by value, which can lead to memory inefficiency if the data structure grows large.
The initial solution uses pointers to Image URL strings instead of copying them by value. However, this approach has limitations:
To achieve optimal memory usage, we need to consider that string values in Go are essentially pointers. Storing a string value copies a 16-byte struct, regardless of its length. Using string pools or "interners" allows us to keep track of string occurrences and reuse existing string descriptors instead of creating new ones.
Our solution includes a simple string interner that caches string values and returns the existing descriptor when a duplicate is encountered. By "interning" strings, we ensure that all occurrences of the same string value point to a single string descriptor, minimizing memory consumption.
The resulting code follows:
<code class="go">result := searchImages() tagToUrlMap := make(map[string][]string) for _, image := range result { imageURL := interned(image.URL) for _, tag := range image.Tags { tagName := interned(tag.Name) tagToUrlMap[tagName] = append(tagToUrlMap[tagName], imageURL) } } // Clear the interner cache: cache = nil</code>
This solution minimizes memory usage by using string interning without introducing excessive complexity.
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