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How can I iterate over struct and class members in C to access their names and values at runtime?

Mary-Kate Olsen
Mary-Kate OlsenOriginal
2024-10-28 03:02:31670browse

How can I iterate over struct and class members in C   to access their names and values at runtime?

Iterating Over Struct and Class Members

In C , it is possible to iterate through the members of a struct or class to retrieve their names and values. Here are a few approaches to achieve this:

Using Macros

The REFLECTABLE macro can be used to define structs that allow for introspection. The macro defines the members of the struct as a comma-separated list of type-name pairs. For example:

<code class="cpp">struct A
{
    REFLECTABLE
    (
        (int) a,
        (int) b,
        (int) c
    )
};</code>

Once the struct is defined, you can use a visitor function to iterate over its members and print their names and values:

<code class="cpp">struct print_visitor
{
    template<class FieldData>
    void operator()(FieldData f)
    {
        std::cout << f.name() << "=" << f.get() << std::endl;
    }
};

template<class T>
void print_fields(T & x)
{
    visit_each(x, print_visitor());
}

A x;
print_fields(x);</code>

Adapting Structs as Fusion Sequences

Another approach is to adapt the struct as a fusion sequence using the BOOST_FUSION_ADAPT_STRUCT macro. This macro defines the struct members as a sequence of elements with the corresponding type and value. For example:

<code class="cpp">struct A
{
    int a;
    int b;
    int c;
};

BOOST_FUSION_ADAPT_STRUCT
(
    A,
    (int, a)
    (int, b)
    (int, c)
)</code>

Once the struct is adapted, you can use a range loop to iterate over the members and print their names and values:

<code class="cpp">struct print_visitor
{
    template<class Index, class C>
    void operator()(Index, C & c)
    {
        std::cout << boost::fusion::extension::struct_member_name<C, Index::value>::call() 
                  << "=" 
                  << boost:::fusion::at<Index>(c) 
                  << std::endl;
    }
};


template<class C>
void print_fields(C & c)
{
    typedef boost::mpl::range_c<int,0, boost::fusion::result_of::size<C>::type::value> range;
    boost::mpl::for_each<range>(boost::bind<void>(print_visitor(), boost::ref(c), _1));
}</code>

Both these approaches allow you to introspect structs and classes, providing access to their members and their values at runtime.

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