Golang: Embracing Type Composition for Unified Method Implementation
In object-oriented programming, sometimes different structs may share a common field or functionality. To handle such scenarios, a common practice is to define an interface that both structs implement. However, this approach requires defining separate methods for each struct, leading to code duplication.
A more efficient approach is to leverage the principle of type composition. Instead of using interfaces, we can define a custom type representing the shared field (e.g., Version in the provided example). Since custom types can serve as method receivers, we can create a method for this type and then embed it within both structs.
Consider the following implementation:
<code class="go">type Version string func (v Version) PrintVersion() { fmt.Println("Version is", v) } type Game struct { Name string MultiplayerSupport bool Genre string Version Version } type ERP struct { Name string MRPSupport bool SupportedDatabases []string Version Version }</code>
Now, we can use the PrintVersion method on both Game and ERP structs:
<code class="go">func main() { g := Game{ "Fear Effect", false, "Action-Adventure", "1.0.0", } g.PrintVersion() // Version is 1.0.0 e := ERP{ "Logo", true, []string{"ms-sql"}, "2.0.0", } e.PrintVersion() // Version is 2.0.0 }</code>
This approach eliminates code duplication and provides a unified way to print the version for both structs. Moreover, it can be extended to handle other common fields or functionalities.
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