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Porting clock_gettime to Windows
The clock_gettime system call, commonly used for measuring elapsed time and retrieving the current time, is not natively available in the Windows operating system. However, there are methods to implement a replacement for this function.
Windows Implementation
Below is a sample code implementation that emulates the functionality of clock_gettime for Windows:
<code class="c++">#include <Windows.h> LARGE_INTEGER getFILETIMEoffset() { SYSTEMTIME s; FILETIME f; LARGE_INTEGER t; s.wYear = 1970; s.wMonth = 1; s.wDay = 1; s.wHour = 0; s.wMinute = 0; s.wSecond = 0; s.wMilliseconds = 0; SystemTimeToFileTime(&s, &f); t.QuadPart = f.dwHighDateTime; t.QuadPart <<= 32; t.QuadPart |= f.dwLowDateTime; return (t); } int clock_gettime(int X, struct timeval *tv) { LARGE_INTEGER t; FILETIME f; double microseconds; static LARGE_INTEGER offset; static double frequencyToMicroseconds; static int initialized = 0; static BOOL usePerformanceCounter = 0; if (!initialized) { LARGE_INTEGER performanceFrequency; initialized = 1; usePerformanceCounter = QueryPerformanceFrequency(&performanceFrequency); if (usePerformanceCounter) { QueryPerformanceCounter(&offset); frequencyToMicroseconds = (double)performanceFrequency.QuadPart / 1000000.; } else { offset = getFILETIMEoffset(); frequencyToMicroseconds = 10.; } } if (usePerformanceCounter) QueryPerformanceCounter(&t); else { GetSystemTimeAsFileTime(&f); t.QuadPart = f.dwHighDateTime; t.QuadPart <<= 32; t.QuadPart |= f.dwLowDateTime; } t.QuadPart -= offset.QuadPart; microseconds = (double)t.QuadPart / frequencyToMicroseconds; t.QuadPart = microseconds; tv->tv_sec = t.QuadPart / 1000000; tv->tv_usec = t.QuadPart % 1000000; return (0); }</code>
Usage Example
To utilize the clock_gettime replacement function in your Windows code, you can adapt the provided sample usage from the original QNX implementation:
<code class="c++">#define BILLION 1000000000L; struct timespec start_time; struct timespec stop_time; void startMyTestFunc() { clock_gettime(CLOCK_REALTIME, &start_time); // ... additional code cout << "The execution time of func" << calculateExecutionTime(); } double calculateExecutionTime() { clock_gettime(CLOCK_REALTIME, &stop_time); double dSeconds = (stop_time.tv_sec - start_time.tv_sec); double dNanoSeconds = (double)(stop_time.tv_nsec - start_time.tv_nsec) / BILLION; return dSeconds + dNanoSeconds; }</code>
This modified code will now use the Windows-specific clock_gettime implementation to measure execution times on your Windows system.
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