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Introduction:
Multithreaded Qt applications can encounter situations where processes running in the main window need to be updated from a secondary thread. However, directly accessing the main window UI from another thread is not advisable. This article explores how to safely update the main window from a different thread by leveraging thread signals and slots.
Problem Statement:
In the provided code, the mythread class attempts to add a QLabel to the main window's horizontalLayout_4 from a separate thread. However, the ana->ui->horizontalLayout_4->addWidget(label) line fails to compile.
Solution:
To address this issue, a more suitable approach is to place UI modifications within a slot in the main window and connect a thread signal to that slot. This ensures that GUI functionality remains in the main thread and can be signaled from other threads.
Here's an example:
Main UI (MainUI.h and MainUI.cpp):
<code class="cpp">class MainUI : public QWidget { Q_OBJECT public: explicit MainUI(QWidget *parent = 0) : QWidget(parent) { // Initialize layout and thread layout = new QHBoxLayout(this); setLayout(layout); QThread *thread = new QThread(this); GUIUpdater *updater = new GUIUpdater(); updater->moveToThread(thread); // Connect thread signal to main window slot connect(updater, SIGNAL(requestNewLabel(QString)), this, SLOT(createLabel(QString))); connect(thread, SIGNAL(destroyed()), updater, SLOT(deleteLater())); // Initiate label creation from thread updater->newLabel("path/to/image.png"); } public slots: void createLabel(const QString &imgSource) { // Create and add label to layout in main thread QPixmap i1(imgSource); QLabel *label = new QLabel(this); label->setPixmap(i1); layout->addWidget(label); } private: QHBoxLayout *layout; };</code>
Worker Object (GUIUpdater.h and GUIUpdater.cpp):
<code class="cpp">class GUIUpdater : public QObject { Q_OBJECT public: explicit GUIUpdater(QObject *parent = 0) : QObject(parent) {} void newLabel(const QString &image) { // Emit signal to main window emit requestNewLabel(image); } signals: void requestNewLabel(const QString &); };</code>
In this example:
By using this approach, UI modifications are performed in the main thread while initiating the process from a separate thread. This ensures thread safety and prevents potential issues when accessing the main window's UI from different threads.
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