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HomeBackend DevelopmentPython TutorialHow Do You Draw Rectangles in Pygame?

How Do You Draw Rectangles in Pygame?

Drawing Rectangles with Pygame

In the realm of game development using Python, the ability to draw rectangles is a fundamental skill. Creating rectangles requires the skillful utilization of the Pygame library. This tutorial delves into the specifics of drawing rectangles in Pygame, providing a comprehensive solution along with a deeper understanding.

To embark on this journey, we begin by importing the essential components of the Pygame library:

<code class="python">import pygame, sys
from pygame.locals import *</code>

Next, we establish the core functions and variables necessary for our game. The main function initializes Pygame and sets up the game window with a white background:

<code class="python">def main():
    pygame.init()
    DISPLAY = pygame.display.set_mode((500, 400), 0, 32)
    WHITE = (255, 255, 255)
    BLUE = (0, 0, 255)
    DISPLAY.fill(WHITE)</code>

The centerpiece of this code is the pygame.draw.rect function:

<code class="python">pygame.draw.rect(DISPLAY, BLUE, (200, 150, 100, 50))</code>

This function accepts three parameters: the surface to draw on (DISPLAY), the color of the rectangle (BLUE), and the rectangle's position and size as a tuple. In this case, we draw a blue rectangle at coordinates (200, 150) with a width and height of 100 and 50 pixels, respectively.

To display the rectangle, we enter a game loop:

<code class="python">while True:
    for event in pygame.event.get():
        if event.type == QUIT:
            pygame.quit()
            sys.exit()
    pygame.display.update()</code>

Within this loop, we handle user input and update the game window every time the display changes.

In conclusion, drawing rectangles in Pygame empowers developers with a versatile way to create graphical elements. With the knowledge gained from this tutorial, you can now enhance your game projects with rectangular shapes and expand your creative vision.

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