Overhead of Smart Pointers in C
In C , smart pointers (e.g., std::shared_ptr and std::unique_ptr) provide automatic memory management, eliminating the need for manual deallocation and reducing the risk of memory leaks. However, this convenience comes at a potential performance cost.
Memory Overhead
std::shared_ptr carries additional memory overhead compared to normal pointers due to its internal state, which includes a reference count and atomic flags for thread-safe operations. std::unique_ptr only incurs memory overhead if a non-trivial deleter is provided.
Time Overhead
The main time overhead with std::shared_ptr occurs during:
- Constructor: Creating the reference counter.
- Destructor: Decrementing the reference counter and potentially destroying the object (if the reference count reaches zero).
- Assignment: Incrementing the reference counter.
std::unique_ptr experiences time overhead during:
- Constructor: Copying the provided deleter or null-initializing the pointer.
- Destructor: Destroying the owned object.
Comparison with Normal Pointers
Compared to normal pointers, smart pointers do not incur additional time overhead during dereferencing (accessing the owned object). This is a key consideration since dereferencing is typically the most frequent operation performed on pointers.
Impact on Performance
The overhead associated with smart pointers is generally insignificant unless there is frequent creation and destruction, or if the owned objects are large and require significant processing during destruction.
Example
Consider the following code example:
<code class="cpp">std::shared_ptr<const value> getValue(); // versus const Value *getValue();</const></code>
In this case, the use of std::shared_ptr incurs a relatively small memory overhead (the reference count) but creates additional time overhead during construction and assignment.
Conclusion
Smart pointers in C offer automatic memory management with a manageable overhead. The memory overhead is negligible, while the time overhead is minimal during typical pointer operations. However, it's important to be aware of the potential overhead when continuously creating or destroying smart pointers or when dealing with large owned objects.
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