Why Choose Go (Golang) for Server-Side Development?
Choosing Go (Golang) for server-side development is often driven by its key strengths:
Performance: Go's concurrency model, based on goroutines and channels, allows for efficient handling of multiple tasks simultaneously, making it ideal for high-performance server applications.
Simplicity: The language is designed to be simple and easy to read, with minimalistic syntax. This makes it easier to maintain, even for large projects.
Fast Compilation and Execution: Go compiles directly to machine code, resulting in fast execution times compared to interpreted languages like Python or Node.js.
Scalability: Go's built-in concurrency and lightweight nature make it a good choice for building scalable services that can handle a large number of requests.
Strong Standard Library: Go comes with a powerful standard library, particularly for building networked services, handling HTTP, and managing concurrency, reducing the need for external dependencies.
These factors make Go a great fit for modern server-side applications, especially when performance and scalability are important.
How to build a REST API server in Golang?
There are a lot of frameworks present to build your REST API Servers in Golang like Gin, Gorrilla-Mux and many other.
We would be using a new framework golly which gives a comprehensive set of tools to build your Golang applications.
Let's deep dive into the implementation
Desired APIs we want to build
GET /api/v1/users POST /api/v1/users PUT /api/v1/users/:id DELETE /api/v1/users/:id
Once we have defined our needed APIs, we start by initiating out go project. Use the following commands:-
mkdir my-go-server cd my-go-server go mod init rest_server go get oss.nandlabs.io/golly
Once you perform the above action you should be able to see a folder structure like below
Now we can start creating our desired server structure
Create a main.go file which contains the main() i.e. the entry point of your golang application
package main import "rest_server/server" func main() { // create the instance of your server srv := server.NewServer() // start your server srv.Start() }
Create a /server/server.go file which contains your server configuration
package server import ( "rest_server/handlers" "rest_server/store" "oss.nandlabs.io/golly/lifecycle" "oss.nandlabs.io/golly/rest/server" ) type Server struct { store *store.Store } func NewServer() *Server { return &Server{ store: store.NewStore(), } } func (s *Server) Start() { // register the router by creating the server object restServer, err := server.Default() if err != nil { panic(err) } // Add path prefix if you want restServer.Opts().PathPrefix = "/api/v1" // register routes restServer.Get("/users", handlers.GetUsers) restServer.Post("/users", handlers.AddUser) restServer.Put("/users/:id", handlers.UpdateUser) restServer.Delete("/users/:id", handlers.DeleteUser) // create the http.Server object and register the router as Handler // provide the necessary configurations such as PORT, ReadTimeout, WriteTimeout... manager := lifecycle.NewSimpleComponentManager() // Register the server manager.Register(restServer) // start the server manager.StartAndWait() }
The application structure you would want to achieve is like below
Create a in-memory store under /store/store.go in order to test your CRUD operations.
package store import "rest_server/models" type Store struct { data map[string]models.Item } var initStore *Store func NewStore() *Store { initStore = &Store{data: make(map[string]models.Item)} return initStore } func GetStore() *Store { return initStore } func (s *Store) GetAll() []models.Item { items := []models.Item{} for _, item := range s.data { items = append(items, item) } return items } func (s *Store) GetById(id string) (item models.Item, exists bool) { item, exists = s.data[id] return } func (s *Store) Put(id string, item models.Item) { s.data[id] = item } func (s *Store) Delete(id string) { delete(s.data, id) }
This would refer to the models present under /models/item.go
GET /api/v1/users POST /api/v1/users PUT /api/v1/users/:id DELETE /api/v1/users/:id
The handlers would contain the handler for each endpoint defined under /server/server.go.
One such implementation of a /handlers/AddUser.go is below
mkdir my-go-server cd my-go-server go mod init rest_server go get oss.nandlabs.io/golly
Similarly, you can create other handlers with the desired logic.
Full example can be found on this github repository
Once you have created your server, you can start your server using below command
package main import "rest_server/server" func main() { // create the instance of your server srv := server.NewServer() // start your server srv.Start() }
Output should be like below
You can see the registered endpoints and where the server is started.
Once the Server is started, you can use Postman or Curl command to invoke your APIs.
You can see how quickly we were able to spin-up a REST server using golly framework in golang.
Benefits of using golly as my go-to framework to build go application
- All the libraries used be it lifecycle management, UUID generation, logging, rest-server management and many more is provided out of the box by golly.
- Large number of inbuilt libraries present, where I don't have to import multiple third party libraries which keeps my go.mod clean and managable.
- Simple and quick implementation of the modules, easy learning curve.
- Open source library
For more details about golly, visit the repository Golly. You can checkout the code and feel free to contribute!
Thank you for reading this article!!
If you have any questions, please add in your comments.
The above is the detailed content of Why I chose golly framework to build my next Golang based REST API?. For more information, please follow other related articles on the PHP Chinese website!

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