Can Deleting a Map Entry Cause Memory Leaks in Go?
A common concern when manipulating data structures in Go is the potential for memory leaks. This question focuses on whether deleting an entry from a map of pointers can lead to such a leak.
Examining the Sources
While the documentation doesn't explicitly address this, inspecting the Go runtime source code reveals that when an entry is deleted from a map, both the key and value storage are cleared (zeroed). This means any pointers contained within are also cleared.
// Clear key storage. memclr(k, uintptr(t.keysize)) // Clear value storage. v := unsafe.Pointer(uintptr(unsafe.Pointer(b)) + dataOffset + bucketCnt*uintptr(t.keysize) + i*uintptr(t.valuesize)) memclr(v, uintptr(t.valuesize))
Proving it with an Example
To corroborate this, we can create a sample program with a map of pointers and register a finalizer to catch when the pointer becomes unreachable:
import ( "fmt" "runtime" "sync" "time" ) type point struct { X, Y int } func main() { // Create a map and put a pointer value in it, with a finalizer. m := map[int]*point{} p := &point{1, 2} runtime.SetFinalizer(p, func(p *point) { fmt.Printf("Finalized: %p %+v\n", p, p) }) m[1] = p fmt.Printf("Put in map: %p %+v\n", p, p) // Delete the entry from the map. delete(m, 1) // Force garbage collection. runtime.GC() // Sleep to ensure the finalizer has a chance to run. time.Sleep(time.Second) // Print the map to verify the map itself wasn't garbage collected. fmt.Println(m) }
Running this will produce the following output:
Put in map: 0x1040a128 &{X:1 Y:2} Finalized: 0x1040a128 &{X:1 Y:2} map[]
As you can see, the finalizer is called when the pointer is removed from the map and becomes unreachable, demonstrating that there is no memory leak.
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