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Differences Between Main Goroutine and Spawned Goroutines in Go Programs
In the context of writing a Go program, the main goroutine is the initial thread of execution that is created when the program starts. On the other hand, spawned goroutines are additional threads, or lightweight processes, that are created during the execution of the program.
Spawned Goroutines
Unlike the main goroutine, which has an infinite stack size, spawned goroutines have a limited stack size. This is not to be mistaken for Heap space which also available for growth. Once this stack space runs out, the goroutine will panic with a "runtime error: stack overflow" message. It is often suggested to keep goroutine stacks limited to reasonably small values, considering their initial small size.
Example
As an example, if you start a gRPC server in the main process, it can effectively manage numerous requests from clients. However, if you start the server as a goroutine, it can only handle a limited number of requests before becoming stuck. This is because the goroutine's stack size is small, resulting in an inability to allocate additional memory on demand.
Solutions
To address this stack size limitation, you can implement the following solutions:
Additional Differences
Apart from stack size, there are other distinctions between the main goroutine and spawned goroutines:
Understanding these differences is crucial for effective goroutine management, ensuring efficient and reliable execution of concurrent programs in Go.
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