Home >Database >Mysql Tutorial >DB Migration For Golang Services, Why it matters?
Have you ever faced the situations when you deploy new update on production with updated database schemas, but got bugs after that and need to revert things.... that's when migration comes into place.
Database migration serves several key purposes:
To create a comprehensive, production-grade setup for a Golang service using GORM with MySQL that allows for easy migrations, updates, and rollbacks, you need to include migration tooling, handle database connection pooling, and ensure proper struct definitions. Here’s a complete example to guide you through the process:
/golang-service |-- main.go |-- database | |-- migration.go |-- models | |-- user.go |-- config | |-- config.go |-- migrations | |-- ... |-- go.mod
package config import ( "fmt" "log" "os" "time" "github.com/joho/godotenv" "gorm.io/driver/mysql" "gorm.io/gorm" ) var DB *gorm.DB func ConnectDB() { err := godotenv.Load() if err != nil { log.Fatal("Error loading .env file") } // charset=utf8mb4: Sets the character set to utf8mb4, which supports all Unicode characters, including emojis. // parseTime=True: Tells the driver to automatically parse DATE and DATETIME values into Go's time.Time type. // loc=Local: Uses the local timezone of the server for time-related queries and storage. dsn := fmt.Sprintf( "%s:%s@tcp(%s:%s)/%s?charset=utf8mb4&parseTime=True&loc=Local", os.Getenv("DB_USER"), os.Getenv("DB_PASS"), os.Getenv("DB_HOST"), os.Getenv("DB_PORT"), os.Getenv("DB_NAME"), ) db, err := gorm.Open(mysql.Open(dsn), &gorm.Config{}) if err != nil { panic("failed to connect database") } sqlDB, err := db.DB() if err != nil { panic("failed to configure database connection") } // Set connection pool settings sqlDB.SetMaxIdleConns(10) sqlDB.SetMaxOpenConns(100) sqlDB.SetConnMaxLifetime(time.Hour) // 1.sqlDB.SetMaxIdleConns(10) // Sets the maximum number of idle (unused but open) connections in the connection pool. // A value of 10 means up to 10 connections can remain idle, ready to be reused. // 2. sqlDB.SetMaxOpenConns(100): // Sets the maximum number of open (active or idle) connections that can be created to the database. // A value of 100 limits the total number of connections, helping to prevent overloading the database. // 3. sqlDB.SetConnMaxLifetime(time.Hour): // Sets the maximum amount of time a connection can be reused before it’s closed. // A value of time.Hour means that each connection will be kept for up to 1 hour, after which it will be discarded and a new connection will be created if needed. DB = db }
package database import ( "golang-service/models" "golang-service/migrations" "gorm.io/gorm" ) func Migrate(db *gorm.DB) { db.AutoMigrate(&models.User{}) // Apply additional custom migrations if needed }
package models import "gorm.io/gorm" type User struct { gorm.Model Name string `json:"name"` }
DB_USER=root DB_PASS=yourpassword DB_HOST=127.0.0.1 DB_PORT=3306 DB_NAME=yourdb
package main import ( "golang-service/config" "golang-service/database" "golang-service/models" "github.com/gin-gonic/gin" "gorm.io/gorm" ) func main() { config.ConnectDB() database.Migrate(config.DB) r := gin.Default() r.POST("/users", createUser) r.GET("/users/:id", getUser) r.Run(":8080") } func createUser(c *gin.Context) { var user models.User if err := c.ShouldBindJSON(&user); err != nil { c.JSON(400, gin.H{"error": err.Error()}) return } if err := config.DB.Create(&user).Error; err != nil { c.JSON(500, gin.H{"error": err.Error()}) return } c.JSON(201, user) } func getUser(c *gin.Context) { id := c.Param("id") var user models.User if err := config.DB.First(&user, id).Error; err != nil { c.JSON(404, gin.H{"error": "User not found"}) return } c.JSON(200, user) }
For production environments, we could use a migration library like golang-migrate to apply, rollback, or redo migrations.
Install golang-migrate:
go install -tags 'mysql' github.com/golang-migrate/migrate/v4/cmd/migrate@latest
Generate migrate files for users table
migrate create -ext=sql -dir=./migrations -seq create_users_table
After running the command we'll get a pair of .up.sql (to update schema) and down.sql (for potential rollback later) . The number 000001 is the auto generated index of migration.
/golang-service |-- migrations | |-- 000001_create_users_table.down.sql | |-- 000001_create_users_table.up.sql
Add relevant sql command to .up file , and .down file.
000001_create_users_table.up.sql
CREATE TABLE users ( id BIGINT AUTO_INCREMENT PRIMARY KEY, name VARCHAR(255) NOT NULL, created_at DATETIME, updated_at DATETIME, deleted_at DATETIME);
000001_create_users_table.down.sql
DROP TABLE IF EXISTS users;
Run the up migration and apply changes to the database with the following command (-verbose flag to see more log details):
migrate -path ./migrations -database "mysql://user:password@tcp(localhost:3306)/dbname" -verbose up
In case we got issue with migration we can use the following command to see the current migration version and its status:
migrate -path ./migrations -database "mysql://user:password@tcp(localhost:3306)/dbname" version
If we have a broken migration for some reasons we can consider to use the force (use carefully) command with the version number of the dirty migration. If the version is 1 (could check it in migrations or schema_migrations table), we would run:
migrate -path ./migrations -database "mysql://user:password@tcp(localhost:3306)/dbname" force 1
At some point in time, we might like to add new features and some of those might require chaning data schemes, for instance we'd like to add email field to users table. We'd do it as following.
Make a new migration for adding email column to users table
migrate create -ext=sql -dir=./migrations -seq add_email_to_users
Now we have a new pair of .up.sql and .down.sql
/golang-service |-- migrations | |-- 000001_create_users_table.down.sql | |-- 000001_create_users_table.up.sql | |-- 000002_add_email_to_users.down.sql | |-- 000002_add_email_to_users.up.sql
Adding following content to *_add_email_to_users.*.sql files
000002_add_email_to_users.up.sql
/golang-service |-- main.go |-- database | |-- migration.go |-- models | |-- user.go |-- config | |-- config.go |-- migrations | |-- ... |-- go.mod
000002_add_email_to_users.down.sql
package config import ( "fmt" "log" "os" "time" "github.com/joho/godotenv" "gorm.io/driver/mysql" "gorm.io/gorm" ) var DB *gorm.DB func ConnectDB() { err := godotenv.Load() if err != nil { log.Fatal("Error loading .env file") } // charset=utf8mb4: Sets the character set to utf8mb4, which supports all Unicode characters, including emojis. // parseTime=True: Tells the driver to automatically parse DATE and DATETIME values into Go's time.Time type. // loc=Local: Uses the local timezone of the server for time-related queries and storage. dsn := fmt.Sprintf( "%s:%s@tcp(%s:%s)/%s?charset=utf8mb4&parseTime=True&loc=Local", os.Getenv("DB_USER"), os.Getenv("DB_PASS"), os.Getenv("DB_HOST"), os.Getenv("DB_PORT"), os.Getenv("DB_NAME"), ) db, err := gorm.Open(mysql.Open(dsn), &gorm.Config{}) if err != nil { panic("failed to connect database") } sqlDB, err := db.DB() if err != nil { panic("failed to configure database connection") } // Set connection pool settings sqlDB.SetMaxIdleConns(10) sqlDB.SetMaxOpenConns(100) sqlDB.SetConnMaxLifetime(time.Hour) // 1.sqlDB.SetMaxIdleConns(10) // Sets the maximum number of idle (unused but open) connections in the connection pool. // A value of 10 means up to 10 connections can remain idle, ready to be reused. // 2. sqlDB.SetMaxOpenConns(100): // Sets the maximum number of open (active or idle) connections that can be created to the database. // A value of 100 limits the total number of connections, helping to prevent overloading the database. // 3. sqlDB.SetConnMaxLifetime(time.Hour): // Sets the maximum amount of time a connection can be reused before it’s closed. // A value of time.Hour means that each connection will be kept for up to 1 hour, after which it will be discarded and a new connection will be created if needed. DB = db }
Run the up migration command again to make update to the data schemas
package database import ( "golang-service/models" "golang-service/migrations" "gorm.io/gorm" ) func Migrate(db *gorm.DB) { db.AutoMigrate(&models.User{}) // Apply additional custom migrations if needed }
We'll also need to update the golang users struct (adding Email field) to keep it in sync with the new schemas..
package models import "gorm.io/gorm" type User struct { gorm.Model Name string `json:"name"` }
In case for some reasons we got bugs with new updated schemas, and we need to rollback, this case we'll use the down command:
DB_USER=root DB_PASS=yourpassword DB_HOST=127.0.0.1 DB_PORT=3306 DB_NAME=yourdb
Number 1 indicates that we want to rollback 1 migration.
Here we also need manually to update golang users struct (remove the Email field) to reflect the data schema changes.
package main import ( "golang-service/config" "golang-service/database" "golang-service/models" "github.com/gin-gonic/gin" "gorm.io/gorm" ) func main() { config.ConnectDB() database.Migrate(config.DB) r := gin.Default() r.POST("/users", createUser) r.GET("/users/:id", getUser) r.Run(":8080") } func createUser(c *gin.Context) { var user models.User if err := c.ShouldBindJSON(&user); err != nil { c.JSON(400, gin.H{"error": err.Error()}) return } if err := config.DB.Create(&user).Error; err != nil { c.JSON(500, gin.H{"error": err.Error()}) return } c.JSON(201, user) } func getUser(c *gin.Context) { id := c.Param("id") var user models.User if err := config.DB.First(&user, id).Error; err != nil { c.JSON(404, gin.H{"error": "User not found"}) return } c.JSON(200, user) }
To simplify the process of migration and rolling back, we can add a Makefile .
go install -tags 'mysql' github.com/golang-migrate/migrate/v4/cmd/migrate@latest
The content of Makefile as following.
migrate create -ext=sql -dir=./migrations -seq create_users_table
Now we can simply run make migrate_up or make migrate_down on CLI to do the migration and the rollback.
Before rolling back a migration or making changes that could potentially affect your database, here are some key points to consider.
So it’s crucial to back up your data. Here’s a brief guide:
Database Dump:
Use database-specific tools to create a full backup of your database. For MySQL, you can use:
/golang-service |-- main.go |-- database | |-- migration.go |-- models | |-- user.go |-- config | |-- config.go |-- migrations | |-- ... |-- go.mod
This creates a file (backup_before_rollback.sql) that contains all the data and schema of the dbname database.
Export Specific Tables:
If you only need to back up certain tables, specify them in the mysqldump command:
package config import ( "fmt" "log" "os" "time" "github.com/joho/godotenv" "gorm.io/driver/mysql" "gorm.io/gorm" ) var DB *gorm.DB func ConnectDB() { err := godotenv.Load() if err != nil { log.Fatal("Error loading .env file") } // charset=utf8mb4: Sets the character set to utf8mb4, which supports all Unicode characters, including emojis. // parseTime=True: Tells the driver to automatically parse DATE and DATETIME values into Go's time.Time type. // loc=Local: Uses the local timezone of the server for time-related queries and storage. dsn := fmt.Sprintf( "%s:%s@tcp(%s:%s)/%s?charset=utf8mb4&parseTime=True&loc=Local", os.Getenv("DB_USER"), os.Getenv("DB_PASS"), os.Getenv("DB_HOST"), os.Getenv("DB_PORT"), os.Getenv("DB_NAME"), ) db, err := gorm.Open(mysql.Open(dsn), &gorm.Config{}) if err != nil { panic("failed to connect database") } sqlDB, err := db.DB() if err != nil { panic("failed to configure database connection") } // Set connection pool settings sqlDB.SetMaxIdleConns(10) sqlDB.SetMaxOpenConns(100) sqlDB.SetConnMaxLifetime(time.Hour) // 1.sqlDB.SetMaxIdleConns(10) // Sets the maximum number of idle (unused but open) connections in the connection pool. // A value of 10 means up to 10 connections can remain idle, ready to be reused. // 2. sqlDB.SetMaxOpenConns(100): // Sets the maximum number of open (active or idle) connections that can be created to the database. // A value of 100 limits the total number of connections, helping to prevent overloading the database. // 3. sqlDB.SetConnMaxLifetime(time.Hour): // Sets the maximum amount of time a connection can be reused before it’s closed. // A value of time.Hour means that each connection will be kept for up to 1 hour, after which it will be discarded and a new connection will be created if needed. DB = db }
Verify the Backup:
Ensure that the backup file has been created and check its size or open it to ensure it contains the necessary data.
Store Backups Securely:
Keep a copy of the backup in a secure location, such as cloud storage or a separate server, to prevent data loss during the rollback process.
To back up your MySQL data when using Golang and deploying on AWS EKS, you can follow these steps:
Use mysqldump for Database Backup:
Create a mysqldump of your MySQL database using a Kubernetes cron job.
package database import ( "golang-service/models" "golang-service/migrations" "gorm.io/gorm" ) func Migrate(db *gorm.DB) { db.AutoMigrate(&models.User{}) // Apply additional custom migrations if needed }
Store this in a persistent volume or an S3 bucket.
Automate with Kubernetes CronJob:
Use a Kubernetes CronJob to automate the mysqldump process.
Example YAML configuration:yaml
package models import "gorm.io/gorm" type User struct { gorm.Model Name string `json:"name"` }
`
Using AWS RDS Automated Backups (if using RDS):
If your MySQL database is on AWS RDS, you can leverage RDS automated backups and snapshots.
Set a backup retention period and take snapshots manually or automate snapshots using Lambda functions.
Back Up Persistent Volumes (PV) with Velero:
Use Velero, a backup tool for Kubernetes, to back up the persistent volume that holds MySQL data.
Install Velero on your EKS cluster and configure it to back up to S3.
By using these methods, you can ensure your MySQL data is regularly backed up and securely stored.
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