Image Resizing on the Client-Side with JavaScript: An Open Source Solution
In today's web development landscape, it's often desirable to resize images on the client-side before uploading them to the server. This approach can optimize image quality, reduce server load, and improve user experience by speeding up page loading times.
While Flash has been a common option for image resizing, many developers prefer to avoid its use. Fortunately, there is a solution that utilizes JavaScript to resize images effectively.
Open Source Image Resizing Algorithm
The open source algorithm available on GitHub (https://gist.github.com/dcollien/312bce1270a5f511bf4a) provides a reliable method for resizing images client-side. It offers an ES6 version and a .js version that can be included in script tags.
Implementation
To implement the resizing algorithm, follow these steps:
- Add the HTML code as shown below:
<code class="HTML"><input type="file" id="select"> <img id="preview" alt="How Can You Resize Images Client-Side Using JavaScript Without Flash?" ></code>
- Add the JavaScript code below:
<code class="JavaScript">document.getElementById('select').onchange = function(evt) { ImageTools.resize(this.files[0], { width: 320, // maximum width height: 240 // maximum height }, function(blob, didItResize) { // didItResize will be true if it managed to resize it, otherwise false (and will return the original file as 'blob') document.getElementById('preview').src = window.URL.createObjectURL(blob); // you can also now upload this blob using an XHR. }); };</code>
Features and Support
The algorithm boasts a range of features and support, including:
- Resizing based on specified maximum width and height
- Support detection and polyfills for compatibility across browsers
- Exclusion of animated GIFs for efficiency
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