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Yes, games and graphics can be made using C. This article demonstrates the process of drawing clownfish and developing a dice game using C language through two practical cases, providing basic knowledge of using C functions and concepts to create games and graphics.
Making Games and Graphics in C: A Fun and Practical Getting Started Guide
Foreword
C language is not only used for system programming but also serves as a powerful tool for creating exciting games and graphics. In this guide, we'll explore how to use C's functions and concepts to create fun games and graphics step by step.
Practical case: Drawing a clownfish
Let’s start by drawing a clownfish:
#include <stdio.h> #include <stdlib.h> #include <graphics.h> int main() { initwindow(400, 400, "小丑鱼"); // 设置画笔颜色 setcolor(YELLOW); // 画鱼身 circle(200, 200, 50); // 画眼睛 setcolor(BLACK); circle(180, 190, 10); circle(220, 190, 10); // 画嘴巴 line(190, 210, 210, 210); // 画条纹 for (int i = 0; i < 5; i++) { setcolor(BLACK); line(170 + i * 20, 180, 230 - i * 20, 220); setcolor(WHITE); line(170 + i * 20, 220, 230 - i * 20, 180); } delay(5000); // 显示 5 秒 closegraph(); return 0; }
Run the program, You will see a clownfish drawn in the window.
Practical Case: Dice Game
Now let us develop a simple dice game:
#include <stdio.h> #include <stdlib.h> #include <time.h> int main() { // 骰子点数 int dice1, dice2; // 播下随机种子 srand(time(NULL)); // 掷骰子 dice1 = rand() % 6 + 1; dice2 = rand() % 6 + 1; // 输出结果 printf("骰子1 点数:%d\n", dice1); printf("骰子2 点数:%d\n", dice2); printf("总点数:%d\n", dice1 + dice2); return 0; }
Run this program and it will generate two random dice points and output the total number.
Summary
Through these practical cases, we show how to use C language to make simple games and graphics. While this article does not cover all aspects of C graphics programming, it provides a solid foundation for further exploration.
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