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How to Play Local Multiplayer in Marvel Vs. Capcom Fighting Collection: Arcade Classics

Patricia Arquette
Patricia ArquetteOriginal
2024-09-25 12:29:09715browse

There's no separate versus mode in this compilation. These arcade classics were designed with a primary mode where you feed quarters to try your luck against the CPU.

How to Play Local Multiplayer in Marvel Vs. Capcom Fighting Collection: Arcade Classics

Marvel Vs. Capcom Fighting Collection: Arcade Classics is a celebration of the golden age of arcade brawlers, bringing together some of the most iconic titles in the genre. However, the collection's adherence to the arcade experience has led to some interesting quirks, especially when it comes to playing local multiplayer with friends.

Unlike modern fighting games, which typically feature a dedicated versus mode, these arcade classics were designed with a primary mode where players would feed quarters to try their luck against the CPU. If someone else wanted to join in on the fun, they'd have to put in quarters too.

But fear not, as getting a second player into the game is actually quite simple (unless you want to make it complicated). Here's a quick guide on how to play local multiplayer in Marvel Vs. Capcom Fighting Collection: Arcade Classics, including the relevant settings.

Try pressing Start on a second controller

The first and easiest step is to simply turn on another controller and press start. Any input from the controller should display a message saying that another player joined, but the start button is the only one to properly let them interact with the game. The second player will instantly gain control of the P2 cursor on the character select screen. Joining on any other screen will bring up the classic "Here comes a new challenger" pop-up and take you back to character selection.

By default, every title in the collection is set to Free Play and allows a second player to jump in at the press of a button. You'll know this setting is active if Free Play is displayed in the top right corner during solo play. If none of the above worked and you instead see alternating text about inserting more coins, a different solution is required.

How to Insert Coins

Just like the first Capcom Fighting Collection, the commitment to the arcade experience is so strong that there's an option to require coins or credits to play. Another person won't be able to join until enough has been added. Thankfully, this can be done with a single button. It's not like you'll need to grind some out from a shop or anything.

The standard button to insert coins is pressing in on the right stick. It may require one or two coins, depending on the game setting. It's also possible to stock up on credits, which is helpful when someone loses a life while playing The Punisher. Either controller can be used to do this, but the second controller will still need to press the start button to join.

On the off-chance you ever get stuck at the title screen, try pressing the Coin button. That should probably tip you off to the issue before even making it to character select, but I wouldn't blame you if a panic button spam got you past the title screen.

How to Change Coin Mode

Of course, everyone will have preferences as to which coin mode they want. For those who want to try using credits for a hint of nostalgia, or who maybe accidentally enabled the option, it's good to know how to change it. Here are the steps to take:

From the main menu, select Options.

Choose Game Settings.

Scroll down to Coin Mode and select it.

Alongside Free Play, I do want to highlight the credit options. The first is "1 Coin 1 Credit," and it means you only need a single coin to play. "2 Coin 1 Credit" is the second option, and as you might guess, it means every two coins will equal 1 credit. In the arcade scene this would be the difference between an older machine that doesn't see much play, and the hot new stuff everyone is excited about. For you that's sitting at home, it just means how many times you need to press the Coin button.

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