Home > Article > Hardware Tutorial > PS5 Pro performance analysis: Sony\'s \'Pro\' console shows no FPS gain and uses PSSR upscaling to bump image quality
Sony revealed the PlayStation 5 Pro last week with a more powerful GPU, PlayStation Spectral Super Resolution (PSSR) upscaling tech, enhanced ray tracing, and a 2 TB SSD. However, Sony’s “Technical Preview” of the PS5 Pro was a short presentation that didn’t show in-detail performance comparisons between the base PS5 and the PS5 Pro.
Thankfully, Digital Foundry undertook the painstaking task of analyzing what little PS5 Pro footage was shown to ascertain the possible performance and visual quality of the PS5 Pro-enhanced titles.
But before we jump to the discussion, it is important to mention that the analysis is not live on YouTube, at the time of writing, and is only available to DF’s Patreon members.
One of the first things that jumps out from DF’s analysis is that, despite the GPU being an advertised 45% more powerful, the PS5 Pro doesn’t rely on brute force rasterization and uses PPSR quite heavily.
In The Last of Us Part 2 PS5 Pro demo, DF estimates that the title ran at 4K/60 FPS with an internal resolution of 1440p while boasting enhanced visuals thanks to the PSSR. Similarly, Ratchet & Clank: Rift Apart reportedly relied on an internal resolution of 1440p-1800p and used PSSR to upscale the resolution to 4K while maintaining 60 FPS.
Additionally, Alan Wake 2 and Dragon’s Dogma 2 were also seemingly using PSSR on the PS5 Pro to enhance the performance to 60 FPS.
DF also covers Hogwarts Legacy, Gran Turismo 7, and more. So, if you want to get a better idea of the PS5 Pro performance, head over to Digital Foundry Patreon to support the creators and gain access to the full analysis.
Even though the PlayStation 5 Pro is substantially more powerful than the vanilla console, has more RAM, and double the storage, many gamers will question the value proposition of the PS5 Pro.
For starters, the PS5 Pro brings no CPU upgrade over the non-Pro PS5 (Available on Amazon). The base PS5 has an 8-core Zen 2 CPU, an architecture that launched back in 2019. Modern games with their high CPU requirements push the current-gen consoles to the point that a stable 60 FPS is not guaranteed in all AAA titles. This is likely to continue with the PS5 Pro.
Then, there is the issue of the price. The PS5 Pro costs $699 without a disk drive. This is a $200 increase over the non-Pro PS5 that is only set to bring a resolution/graphics upgrade and little-to-no FPS gains. For many people, this is a deal-breaker.
Nonetheless, the PS5 Pro is a visual quality upgrade for old and current PS5 titles. So, folks disappointed about choosing between performance and graphics on the base PS5 should be satisfied with the Pro console.
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